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#11
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At the end of the day, burst campaigns can only do so much for you, and it's all about whether your app can maintain buoyancy by growing organically. A lot of apps can't, but I think Bubble Galaxy will be pretty successful. |
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#12
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It's really helpfull to understand how to reach the top. At the beginning i believed that the only solution was just to make a good game (yes i know that was stupid).
So same question about "flick home run". It's #5 on US today. i don't find any reviews, news, for the last days. Why? Did it be featured by appoday too? Is there an another way in its case? |
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#13
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There are plenty of ways to reach the top. The best way is to consistently make fantastic games and build a fan base. This is the most time consuming and hardest way to do thing. More people (Loopycube included) don't have the fanbase so we're trying to build it up with burst campaigns. We've seen mixed results, but we're only 2 games in... hopefully game 3, 4 and 5 will show better results. |
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#14
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#15
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It does have a great amount of polish...I am not surprised this is doing really well.
Having said that, I am sure there are hundreds of apps out there that are not lucky enough to gain the visibility this has. |
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