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  #21  
Old 07-11-2011, 12:04 AM
pka4916 pka4916 is offline
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who says it can't be done if there is too many animations ?
got any proof ?
have plenty of games with tons of animations and works just fine.
if you have the right stuff and talent.
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  #22  
Old 07-11-2011, 12:10 AM
Borgqueenx Borgqueenx is offline
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Quote:
Originally Posted by pka4916 View Post
who says it can't be done if there is too many animations ?
got any proof ?
have plenty of games with tons of animations and works just fine.
if you have the right stuff and talent.
Look at the real ingame trailer and then the teaser. The ipad2 2 still has a large limit on hardware. Nice graphics can be done, but you need to choose...apparantly trendyent left the animated biological stuff between buildings unanimated. You cant use 1024mb of memory when the ipad2 has 512
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  #23  
Old 07-11-2011, 12:30 PM
Pacificsun0481 Pacificsun0481 is offline
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Quote:
Originally Posted by Borgqueenx View Post
Look at the real ingame trailer and then the teaser. The ipad2 2 still has a large limit on hardware. Nice graphics can be done, but you need to choose...apparantly trendyent left the animated biological stuff between buildings unanimated. You cant use 1024mb of memory when the ipad2 has 512
You're probably right...

Who knows, how the final product will turn out. They're on the right track. The video on page one looks almost if not better than some 360 launch titles...

I'm spellbound.

The 360 only has 512 mb or ram, too.
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  #24  
Old 07-11-2011, 01:47 PM
Borgqueenx Borgqueenx is offline
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Originally Posted by Pacificsun0481 View Post
You're probably right...

Who knows, how the final product will turn out. They're on the right track. The video on page one looks almost if not better than some 360 launch titles...

I'm spellbound.

The 360 only has 512 mb or ram, too.
i was giving an example. it got helluvalot more cpu power.
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  #25  
Old 07-11-2011, 03:35 PM
Pacificsun0481 Pacificsun0481 is offline
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Originally Posted by redribbon View Post
^^yeah ive noticed that too. but still trendyent done a good job here.they really pushed ipad 2 power to the limit.
Agreed. It looks STUNNING. Here's hoping iPad 3 uses the Vita quad core.
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  #26  
Old 07-11-2011, 04:11 PM
PMasher@TrendyEnt PMasher@TrendyEnt is offline
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Uh... this was totally NOT supposed to appear on our youtube channel...
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  #27  
Old 07-11-2011, 04:47 PM
Pacificsun0481 Pacificsun0481 is offline
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Originally Posted by PMasher@TrendyEnt View Post
Uh... this was totally NOT supposed to appear on our youtube channel...
Well...

It was good while it lasted?

You probably have nothing to announce, then. I wonder if this was going to be a surprise unveiling at Apple's September keynote?

Or just a work in progress...

Either way, you've got our attention.

Last edited by Pacificsun0481; 07-11-2011 at 04:49 PM..
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  #28  
Old 07-11-2011, 04:58 PM
Taytay Taytay is offline
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Real in game gameplay for everyone to see how the game actually looks http://www.youtube.com/

Last edited by ImNoSuperMan; 07-11-2011 at 05:26 PM.. Reason: link removed
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  #29  
Old 07-11-2011, 05:05 PM
PMasher@TrendyEnt PMasher@TrendyEnt is offline
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Quote:
Originally Posted by Taytay View Post
Real in game gameplay for everyone to see how the game actually looks http://www.youtube.com
I've already sent Taytay a PM, but I'd like to ask everyone not to re-post that specific video. Since it leaked we will be re-recording and re-posting a cleaner version ASAP (i.e. later today) that's not taken with an SLR so you don't have the pixelation that is going on in that video.

Last edited by ImNoSuperMan; 07-11-2011 at 05:25 PM.. Reason: link
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  #30  
Old 07-11-2011, 05:11 PM
Pacificsun0481 Pacificsun0481 is offline
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Quote:
Originally Posted by Taytay View Post
Real in game gameplay for everyone to see how the game actually looks http://www.youtube.com/
This was the first post in the thread. You're late to the game. Apparently, this wasn't supposed to be shown. Hopefully, Trendy doesn't have it also removed.


If anything, it's better to leave it, start hyping interest and talk to press outlets.

That's the best way to be successful, early on. In the video they talk about online and upgrades, hopefully it works more like a premium Gameloft game. Less like an IAP farmville type of game. If it's like the latter, my interest is killed and I won't bother to try it no matter how pretty.

I'd rather pay a premium 19.99+ upfront and enjoy the entire game, than be forced to pony up more and more cash to enjoy a game. Kind of like console games, 60.00 buys the entire game...then there's dlc if you want it.

I HATE how many games are going free to play. Dungeon Defenders, had a good thing going. Then they re-worked everything to become a cash sink, if you wanted to play the game long haul.

More companies should just do what EA did with DeadSpace or Epic, with Infinity Blade. Where you could play the game and enjoy it fully without ever having toponym up more than an initial price.

Long story short, charge a higher premium entry price - cut out the gimmicks to get players to play. If the game is good it will sell.

Last edited by ImNoSuperMan; 07-11-2011 at 05:26 PM.. Reason: link
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