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iPhone: Adjacent released!

04-20-2009, 11:47 PM
#1
Joined: Apr 2009
Posts: 1
Adjacent released!

Hi everyone! Our first iPhone/iPod Touch game has just been approved on the AppStore, so please check it out!



Adjacent, a game of strategy and planning, is played on a board of ninety-six squares with seventy-two tiles. The seventy-two tiles are comprised of two sets tiles of six shapes and six colors. The objective of the game is to place all seventy-two tiles onto the board. Each placement of a tile on the board earns a score. There is no time limit and the score is not tied to the time it takes to place a tile or to finish the game. It is a game that one can relax and take the time to plan and strategize every move.

Features:

- Apprentice and Master Difficulty Levels to quickly learn the skills to master the game
- Replay Mode to play the previous game again without reshuffling the tiles
- Automatic Save to save game state so you don't lose your place in the game when interrupted by a call

Comments and feedback are welcome!
04-20-2009, 11:49 PM
#2
Joined: Dec 2008
Posts: 463
Cool, it looks well-made!

First game in progress...

04-20-2009, 11:52 PM
#3
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Welcome to the forum! The game looks interesting. What are the rules?
04-20-2009, 11:52 PM
#4
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Looks good but do you think you will have the option to change the tile set?
04-20-2009, 11:53 PM
#5
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Quote:
Originally Posted by Big Albie View Post
Welcome to the forum! The game looks interesting. What are the rules?
Looks like you place the tiles by matching a color or shape.
04-20-2009, 11:58 PM
#6
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Quote:
Originally Posted by DaveMc99 View Post
Looks like you place the tiles by matching a color or shape.
I thought so because it reminds me of Symbolism which uses similar rules. I was hoping there was another twist to it.
04-21-2009, 12:10 AM
#7
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Quote:
Originally Posted by Big Albie View Post
I thought so because it reminds me of Symbolism which uses similar rules. I was hoping there was another twist to it.
This one seems to use the corners.. guess have to wait til tomorrow to find out.
04-21-2009, 12:13 AM
#8
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Quote:
Originally Posted by DaveMc99 View Post
This one seems to use the corners.. guess have to wait til tomorrow to find out.
I'll be interested to hear because it has an interesting premise in terms of filling the entire board.
04-21-2009, 12:20 AM
#9
Joined: Nov 2008
Posts: 2,710
Congratulations for the release.

This game reminds me Shih Tao by the way.

iPhone 6 and iPad Mini iOS 8
04-21-2009, 12:22 AM
#10
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Quote:
Originally Posted by Carlos-Sz View Post
Congratulations for the release.

This game reminds me Shih Tao by the way.
Wow you are good.. looks like that is it "Ishido" of course.
http://members.chello.at/theodor.lau...mes/ishido.htm 1990