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TIME FOR EPIC! - Upcoming indie defense game

07-11-2011, 10:07 AM
#1
Joined: Aug 2010
Posts: 207
TIME FOR EPIC! - Upcoming indie defense game


Update: Time for Epic has been released.

The new game thread is here: http://forums.toucharcade.com/showthread.php?t=117144

This "upcoming" thread is now closed.

----

Hey everyone!
I'm here to show you a new game I'm working on.
It is being developed by Ipanema Games, a new studio I recently joined. It is our second game, and we are very excited to show ya!


Time For Epic is a castle defense game with a nice upgrade and perks system. There will be a huge array of customization options and unlockable (and persistent) powerups, and we are considering adding more heroes and enemies later for different skills and gameplay innovation.

But most of all, it DOESN'T HAVE ZOMBIES!
We were kind of bored of killing the undead, so how about some aliens/nazis/dinosaurs? Also, why not use magic and gunpowder to blow them up?


Here's some WIP arts and concept for you guys.







Enemy Units Animations






Tutorial Girls






SKILLS



First Video Sneak Peek



I'll be adding more info as we develop it, and we'll probably need Beta Testers in the near future - stay tuned for that!

Cheers!

Last edited by Red1; 12-17-2011 at 04:10 PM.
07-11-2011, 10:28 AM
#2
Joined: Apr 2011
Posts: 154
There's a very bizarre clash of references in those images

07-11-2011, 10:50 AM
#3
Joined: May 2011
Location: Finland
Posts: 8,366
This looks weird... But in a good way!

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07-11-2011, 01:51 PM
#4
Joined: Aug 2010
Posts: 207
Quote:
Originally Posted by EnShinNoi View Post
There's a very bizarre clash of references in those images
Quote:
Originally Posted by LOLavi View Post
This looks weird... But in a good way!
That's exactly what I feel about our game
Also... References <3

----

We just finished the units' animations, have a look at one of them:

EDIT
** ON FIRST POST NOW **

This is one of the basic Soldier units. We have 12 of them, each with their own animations and stats

There will be two types of enemies, and you'll have to use different attacks for each one of them

Last edited by gammabeam; 07-19-2011 at 03:26 PM.
07-11-2011, 03:55 PM
#5
Joined: Jun 2009
Location: Greece kos island
Posts: 1,029
Very nice guys looking forward!!!!!

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GOD would not have sent
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07-12-2011, 01:35 AM
#6
Joined: Jun 2011
Location: Malaysia
Posts: 575
The concept arts and animations look awesome!

GameCenter: williamsyee Twitter: @willzhw
Beta Tester profile: willzhw
Hero Emblems Skill Location Prison Life RPG Guides
07-13-2011, 09:35 AM
#7
Joined: Aug 2010
Posts: 207
Quote:
Originally Posted by master lee View Post
Very nice guys looking forward!!!!!
Quote:
Originally Posted by williamsyee View Post
The concept arts and animations look awesome!
Thanks guys! Glad you liked it!

Today I'm releasing a new screenshot with more units, and the second hero
See if you can spot all the references - I counted 6...

EDIT
** ON FIRST POST NOW **


Also, have a look at another enemy animation: The Exploder

EDIT
** ON FIRST POST NOW **

This unit will explode if it reaches your base, but you can use it to explode nearby units and score multiple combo points!

Last edited by gammabeam; 07-19-2011 at 03:26 PM.
07-13-2011, 09:52 AM
#8
Joined: Jun 2011
Location: Malaysia
Posts: 575
Ok, let me guess..
wiz's specular, wiz's hair color, wiz's left hand (different way of holding staff), wiz's staff, wiz's right hand (different design), wiz's hat and cape, & base's aura.

How many are corrects?

P/S: dino with dynamic is so cool!

GameCenter: williamsyee Twitter: @willzhw
Beta Tester profile: willzhw
Hero Emblems Skill Location Prison Life RPG Guides
07-14-2011, 12:04 PM
#9
Joined: Jul 2011
Posts: 2
Wow

Damn I want to play this.

The style is GENIUS and it matches the uncompromised gameplay perfectly!

Give us more gifs!

And let me play dammit!
07-18-2011, 01:15 PM
#10
Joined: Aug 2010
Posts: 207
Art update: Our tutorial Girls!


EDIT
** ON FIRST POST NOW **

What do you guys think?

Also, I'm putting all the art I published in the first post, to keep things organized.

Cheers!

Last edited by gammabeam; 07-19-2011 at 03:27 PM.