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Gravity scoring for Mika Mobile, Umizato Games and more

07-25-2011, 03:14 PM
#1
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
Gravity scoring for Mika Mobile, Umizato Games and more

Extremely busy summer here at Gravity Music. Doing final production on the music for Mika Mobile's in-development Zombieville USA II, which will bring a whole new level of action to this benchmark franchise.... Getting scoring and SFX work underway now for a new game from Umizato Games (mums the word on that), and have been chosen by a third developer (TBA) to create what sounds like an epic score for a new game beginning development next month.

That doesn't mean I don't have time for you. Check the samples at www.gravitymusic.com and drop me a line for an estimate.

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com

Last edited by Gravity Jim; 07-25-2011 at 03:22 PM.
07-26-2011, 09:59 AM
#2
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
BTW... I don't specialize in anything but diversity. From sweeping orchestral to 8-bit chiptunes, from guitar rock to ukelele hipsterism, from 20's clarinet jazz to 80s fusion, I got you covered.

So ask away.

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com

08-08-2011, 08:51 AM
#3
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
Really getting in the swing... three games cooking this month, and we're getting a huge number of bid requests (thanks to all who have written, BTW).

But there's still plenty of room for you. Give us a holla', and we'll hollaback.

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com
08-13-2011, 07:51 PM
#4
I love the tunes you've produced for Battleheart, outstanding work. How do you charge for your work? One solid price before you start working?
08-13-2011, 10:10 PM
#5
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
Quote:
Originally Posted by Houndeye View Post
I love the tunes you've produced for Battleheart, outstanding work. How do you charge for your work? One solid price before you start working?
Yes, I give clients a firm estimate before work begins, based on what assets they need. Drop me a line....

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com
08-15-2011, 01:30 PM
#6
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
Help!

Due to some technical difficulties, we had to restore a computer from backup and lost a couple of days worth of e-mails.

ONE OF YOU wrote to ask for an estimate late Saturday, and after restoring this morning, the e-mail is gone....

PLEASE WRITE AGAIN. I hate ignoring a prospect, but I don't know how to get a hold of you.

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com
09-06-2011, 07:42 PM
#7
Joined: Nov 2009
Location: Santa Rosa, CA
Posts: 197
The Death Star is armed and fully operational again (check the website for the latest news). We sound better than ever, and are using some really cool chipsound stuff right now, if you're into it.

The music I'm doing for Mika Mobile and Uzimato Games is turning out wicked cool.

And if you're one of the 3 or 4 devs who wrote for a quote in the last couple days, you'll hear from me tomorrow, I promise.

Visit www.gravitymusic.com for the latest!

Gravity Music
Music and sound for Zombieville USA (I & II), OMG! Pirates!, Battleheart and more
"Gravity Doesn't Suck. It Attracts."
www.gravitymusic.com