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  • Publisher: BiCore
  • Genre: Strategy
  • Device: iPhone
  • Size: 68.3 MB
  • Version: 1.0.4
  • Price: Free
  • Average User Rating:
    Not enough votes.
App description: # Retina display supported.

# This Application only runs on iPod/iPhone 3G or above

[Empire War] is a real-time casual offense&defense war game performed by having a huge war between mankind and chaos - other races such as devils or monsters as the background. The game can be played easily even by a player encountering the game for the first time and made to experience the enjoyment instantly through the control system optimized for mobile devices and simple screen configuration. The player is also able to spread colorful strategies through the growth system to reinforce the players own camp using various methods or the configuration of six hero characters
representing two camps and 14 types of units having unique personality.

# Growth System
: You can make all buildings or units appearing in the game grown using the Cubic gained while playing the game. The player gets to lead the game flow by the reinforcement of friendly force according to the players own unique strategy such as encouraging the friendly force by yelling out or poisoning the enemy.

# Hero Unit
: The hero units may appear only 1 person at a time on one stage unlike the regular units appearing in groups while producing units are so powerful that it can confront the enemy troops single-handed. The player is able to play the battle with a hero that the player has selected among a tough warrior striking sword, a magician with powerful magic or a paladin surrounding himself with holiness. Also, the war situation can be reversed at once at a critical situation if you acquire special skills by raising hero units.

# Backup Attack Tower
: The player is able to build a Tower backing up the friendly force with powerful attack by certain time intervals if necessary as well as the buildings for producing units. Various towers from the ones shooting arrows to the ones shooting cannons can be placed using Cubic the same way as units. You can form up the backup attack with your own unique method such as giving huge damage to a target point or making an extensive area surrounded by fire through the final enchantment.

# Defense Mode
: You can experience more enjoyment through the additional [Defense Mode] configured in this game. The [Defense Mode] also has implemented both the road rule blocking the moving enemy along the preset road and the field rule in which the player arranges buildings directly and controls the moving path of the enemy that are most popular two types of rules with their proven amusement.

# Coping with Global Languages
: Four languages of Korean, English, Japanese and Chinese are supported so that the player using the corresponding language is able to become absorbed into the game even more.

BiCORE Games
- Empire War
- Demon Hunter
- Jewel Battle

[Contact Us]
07-27-2011, 02:24 AM
Joined: Dec 2010
Location: Houston, TX
Posts: 9,494
It's not clear from the description but my understanding is there are multiple game modes one of which is tower defense but not clear if this is actually "real time strategy."

07-27-2011, 02:30 AM
Joined: Dec 2010
Location: Sydney
Posts: 2,556
I swear I was about to mention this game in the TOFTA thread... (got handicapped by my own rules...)

Seems like a very good concept on paper though, RTS + TD (and possibly grind?)
07-27-2011, 02:51 AM
Joined: Oct 2010
Posts: 159
no ipad support? seriously?
07-29-2011, 03:54 AM
Joined: Jun 2010
Posts: 238
It's a bog-standard castle defense game like cartoon wars and the likes. There is no way to give orders to units (even heroes), they just march towards the enemy base and attack what they come across. No economy besides permanent upgrades to your income. It's annoying how your troops will often stop attacking barracks because an enemy unit appeared nearby and some barracks are so far off the path that your units will just ignore them.

Get Swords and Soldiers instead, it's better.
08-06-2011, 03:29 PM
Game Impressions

HD Gameplay Trailer (iPhone):


First 15.Minutes of Gameplay
08-06-2011, 04:53 PM
Joined: Jun 2010
Location: a[V-O-I-D]
Posts: 14,078
Send a message via MSN to syntheticvoid
looks awesome... if it's even half as entertaining as Demon Hunter, it should be pretty damn great. =oD
08-07-2011, 06:40 PM
Joined: Jul 2010
Location: Canton, Ohio
Posts: 3,171
So it turns out that this is a pretty fun game that offers a couple different modes featuring three styles of defense games. It offers one castle defense style game mode plus two different tower defense game modes. One of the tower defense game modes is a fixed path type the other is the open field type. All three types of defense games have their own mode with a hand full of different levels for each mode.

There really is a lot of content especially if you enjoy all three styles of defense games, my personal favorite is the fixed path tower defense. Really my only complaint is that the controls can be a little unresponsive at times especially if you are trying to scroll around the screen.

Last edited by ojtitus; 08-07-2011 at 08:17 PM.
08-07-2011, 07:17 PM

judging from the screenshots, the game seems sort of a TD game, or a RTS game, anyway if u guys can combine them in your game ,Maybe its a evolution!