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#1
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Last edited by ImNoSuperMan; 07-28-2011 at 03:00 AM.. |
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#2
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hmm, the first six levels are free. Then it asks you to buy the full version for $0.99. And you get 72 levels or something. The thing is, is that the AppStore description page doesn't have a Top In-App Purchase thing or anything. So, no one knows if there are any.
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#3
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Great demo levels. But the advertising is so false. 72 levels for $.99 was a great purchase in my eyes.
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#4
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Wow, strange way of marketing this one. First six levels were decent, but then it launches into this seemingly endless video previewing other levels with no way to skip it. I actually killed it before it ever got to asking for the in-app purchase.
And here's a 16 MB app that bloats into over 44 even after restart. Still may keep this in mind down the road. Too many other good releases recently. |
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#5
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From the 6 level 6 second demo I played the ball rolling physics are FANTASTIC, the best I've ever experienced with these type of games. The slingshot mechanic is so smooth and precise, I wish House of Mice had this mechanic, and this well polished.
Unfortunately it got buried under a slew of games yesterday, zero marketing and the aggressive IAP isn't helping matters, but I dare say this has potential to be among the best release this week. Ingame purchase is 99 cents for the full game. Low bandwidth Version | Pop Up Low bandwidth Version | Pop Up Last edited by arta; 07-28-2011 at 02:23 PM.. |
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#6
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This game got slammed even harder than Roboto for the IAP confusion. And it played quite smoothly too. Shame.
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