World Without End by Steve Uy (Avengers Initiative, XMen)

07-27-2011, 09:59 PM
#11
SWEET i love the graphics will there be multiplayer? like a co-op kind of thing or a pvp thing either one
07-27-2011, 11:25 PM
#12
The vid really shows how expansive the world is. Looking forward to this.

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga

07-28-2011, 12:16 AM
#13
Looks fantastic. I am surprised a big company hasn't stepped in to fund this.
07-28-2011, 01:08 AM
#14
Quote:
Originally Posted by knighthalo123 View Post
SWEET i love the graphics will there be multiplayer? like a co-op kind of thing or a pvp thing either one
Have mercy! The world map alone overheated my imac, I had to send it in for repairs! And my finger still has a huge callus on it.

And multiplayer? It's a one man production, who's gonna play with me?
07-28-2011, 01:13 AM
#15
Quote:
Originally Posted by BazookaTime View Post
Looks fantastic. I am surprised a big company hasn't stepped in to fund this.
I have one backer who provided the funds for the programmers up front. But I myself am doing this out of my own pocket so that's why I need help at kickstarter to continue the project. I WILL finish the game eventually, I'm totally invested, just how soon depends on whether or not I have to get another job to pay the rent
07-28-2011, 01:46 AM
#16
I'm absolutely loving the hand-drawn sprites! Can't wait to see how they look in motion.
07-28-2011, 01:55 AM
#17
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,686
Looks absolutely amazing! Really can't wait for this!

MADE THE FRONT PAGE ON TA!
Quote:
Originally Posted by melvin2898 View Post
True Words Spoken By The Great Crex.
07-28-2011, 02:13 AM
#18
Hi Steve, the screenshots of this game looks fantastic to me! For an one-man production, I salute you!

I am looking forward to this game to be released in time for the holidays, will definitely support you and this game with my wallet.

GC ID: aaronius80
I loves my Nexus 6 and iPad Air 2 equally!

Playing: The Witcher Battle Arena, The Banner Saga, Hero Emblems and Monument Valley
07-28-2011, 02:34 AM
#19
Joined: Oct 2008
Location: Italy
Posts: 2,259
Quote:
Originally Posted by steveruy View Post
I have one backer who provided the funds for the programmers up front. But I myself am doing this out of my own pocket so that's why I need help at kickstarter to continue the project. I WILL finish the game eventually, I'm totally invested, just how soon depends on whether or not I have to get another job to pay the rent
I saw again your (very cool) presentation video and read all you wrote about the game, and it seems even more amazing than yesterday.
I'll check the kickstarter page to see if I can be of help, but I advise you, as others already suggested, to raise a little hype among various iOS gaming websites (I would try to contact wireless.ign too).
A post on the NeoGAF iOS gaming thread could be of help too (if you do not have permission to post on NeoGAF, PM me and I'll take care of it), many 'hidden' big names frequent that forum...given the amazing art and concept, I doubt you'll have hard time to find a real founding publisher.

I would make a Twitter account too, it helps being re-tweeted.
I do not use it very much, but I read a facebook page helps too.
Both are free obviously.

As for the game itself...what to say...the still images looks spectacular (they seems Final Fantasy Tactics cutscenes in a playable form to me) and I saw from your sketches you thought of many animations...I hope backgrounds are animated too (like...let's say...the monsters...light rays...maybe some dust and wind...just to give a 'live motion' sensation instead of a still one, but I think you already thought about that).

Given the timeframe you provided, I would hype the game for a more 'fund raising' approach now, more than the game itself (in the case you have to postpone it...nothing pisses fans more than a delay).

In any case, barring programming problems or balancing issues (I LOVE you make encounters fixed, that will help), the game in this state looks absolutely stunning...and I guess you already know you're one heck of artist.

Hope to see more about the game soon!!!
07-28-2011, 10:36 AM
#20
Joined: Oct 2008
Location: Italy
Posts: 2,259
Congratulations for getting the first page!!!