I was wondering, if anybody here is a programmer, knows their chops, and is interested, would you like to have a shot at overseeing the programming of the game?
Basically, the programming of this game is outsourced overseas, I send the art, along with emailed instructions, and wait for a build for me to critique. The problem is, I am not a programmer, and half the time it sounds like computer gibberish. So what I need is someone who is interested in the making of the game (and you would have to be, cuz this isn't a paying gig!) to be included in all our back to back emails, who can speak their language, and report to me whenever a red flag is raised. Basically, be there to call out the programmers whenever they try to BS me with excuses!
The game is still early in production, so it is easy to catch up to everything. You'd get credited in the game, especially if you catch anything out of place happening! Depending on the outcome, I see "quality control" or "programming supervision" as the most likely credits.
I know this isn't typical for game programming, but half a year ago I was just a player and not a maker, so I know how interesting this proposition may be for some people, especially aspiring programmers here. Think of this as an open invitation for beta testing, except you will be here from the start, and, if you're especially interested in this game, you can ensure it is made to your satisfaction.
I'm not sure if I should be posting this up in the developers forum, but I'll just start here for now. PM me if you're interested in a spot.