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DoubleDragon 1.99 -> .99

07-30-2011, 01:02 AM
#1
Joined: Jul 2008
Location: Orlando, FL
Posts: 4,491
DoubleDragon 1.99 -> .99


08-09-2013, 11:43 PM
#2
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,324
Now a dollar.

08-10-2013, 12:02 AM
#3
Joined: Jul 2012
Location: USA
Posts: 3,693
08-10-2013, 12:22 AM
#4
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,967
Any good?
08-10-2013, 03:12 AM
#5
Joined: Jun 2013
Posts: 2,257
no iPhone 5 support, no good.

Last edited by Gov; 08-10-2013 at 03:25 AM.
08-10-2013, 03:33 AM
#6
Joined: Aug 2010
Location: The last time zone for iOS game releases :(
Posts: 1,967
Quote:
Originally Posted by Gov View Post
no iPhone 5 support, no good.
Thanks, such a shame, loved this "back in the day"
08-11-2013, 10:43 AM
#7
Joined: Mar 2012
Location: NY, NY
Posts: 990
Quote:
Originally Posted by sugimulm View Post
Thanks, such a shame, loved this "back in the day"
Yeah, it totally had iPhone 5 support back then.
08-11-2013, 10:47 AM
#8
Joined: Jun 2013
Posts: 2,257
If i had my old iPhone 4 & 4S, i would buy it. But not with my iPhone 5. Sorry, but I don't buy games with no 16:9 support... maybe IF, it was free.
08-11-2013, 11:10 AM
#9
Joined: Mar 2012
Location: NY, NY
Posts: 990
Some games are meant to have a specific field of vision.
08-11-2013, 11:34 AM
#10
Joined: Jun 2013
Posts: 2,257
Well let me tell you, games that don't adapt with current screens, have terrible control layouts. Even if it had an option to arrange the controls, it wouldn't work. It would halt at the edges where the screen is blank. The experience will be off-putting, and I don't want to experience a classic in this situation.