★ TouchArcade needs your help. Click here to support us on Patreon.

why nintendo should go on app store

08-13-2011, 10:09 AM
#1
Joined: Jun 2011
Posts: 130
why nintendo should go on app store

i understand that nintendo doesn't want to make new games for the iphone unfortunately i think it would take a big economic fall for this to happen in nintendo. but a thing they could do is port older games to the iphone such as super mario or zelda. i desperately want to have kingdom hearts and super smash bros for the iphone. they could make money just doing ports and keep us somewhat satisfied. eventually they will be forced to make games for the iphone i think. look at square enix charging high amounts for games. nintendo could do that if they put out a good enough game. any games you want to see on the appstore from nintendo
08-13-2011, 11:09 AM
#2
Joined: Jan 2010
Location: Perth, Western Australia
Posts: 4,355
Why you should learn how to use TA....

Dropped iPhone 6 on live tv. Became a viral sensation.
App Reviewer and Writer for Pocketfullofapps.com. Got a new game? Want a review? Contact me!
Follow Me On Twitter @Triggywiggy BETA Tested: View Here I can test yours too!

08-13-2011, 04:15 PM
#3
Joined: Jun 2010
Posts: 1,074
Quote:
Originally Posted by itouchbd View Post
i understand that nintendo doesn't want to make new games for the iphone unfortunately i think it would take a big economic fall for this to happen in nintendo. but a thing they could do is port older games to the iphone such as super mario or zelda. i desperately want to have kingdom hearts and super smash bros for the iphone. they could make money just doing ports and keep us somewhat satisfied. eventually they will be forced to make games for the iphone i think. look at square enix charging high amounts for games. nintendo could do that if they put out a good enough game. any games you want to see on the appstore from nintendo
How much are you willing to pay for these games? Are you willing to pay $35 for Kingdom Hearts on the iPhone, because it has never sold for any cheaper then that on any gaming platform for which it has appeared.

You willing to pay $40.00 for Super Smash Brothers?

When you consider Apple's 30-percent fee, I cannot imagine any of these Nintendo ports would cost less then $9.99. Even the NES and GBA and GBC ports would run 9.99.
08-13-2011, 04:54 PM
#4
Joined: Nov 2009
Location: Vienna
Posts: 1,099
I´d love to have Zelda - Links Awakening. Go for it, Nintendo.

Challenge me on Gamecenter: tblrsa
App-Echo - Your place for German iOS App and Game Reviews
Follow us on Twitter!
08-13-2011, 05:15 PM
#5
Joined: Feb 2010
Location: USA
Posts: 1,392
Taking this from a different forum, which sums it up nicely:

"As you may have read in the news, Nintendo investors are putting pressure on Nintendo to start making games for Apple’s iOS platform. This idea obviously sprung to life when Pokemon Co. announced its iPhone game and Nintendo share value did its first little happy dance in a long time.

Personally I think this would be a bad idea.

Now, as you know I am a big supporter of the idea of Nintendo going software only. They lost the knack for creating competitive hardware and when it comes to applications, operating systems, infrastructures and other non-game software they never knew how to make that in the first place. Playing Zelda or Metroid with PS3 graphics and a dual shock 3 seems like a really appealing proposition. One less console to buy, better quality graphics and controls, etc.

Going iOS means going full-on casual. And though the DS and Wii libraries were 99.9% casual/children/family games already it will be a different ballgame getting into the casual mass gaming market on the iOS platform. It’s an insanely whimsical, volatile and dynamic market. Games are sold based on their individual qualities/popularity and hardly ever based on the fame/status of the developers behind it.

Nintendo have proven with every generation that their life depends on their loyal fanbase, people who recognize the Nintendo brand and want to know exactly what they’ll get before even buying a game. This is the total opposite of what the App market is like (and just looking at the eShop you can tell that Nintendo have no idea how appstores work).

Also, Nintendo need their own platform to determine the tempo of innovation. I doubt they would be able to cope with the quick rate of upgrades and innovation on the iOS platform. Things go slowly over at Nintendo HQ. They still haven’t come to grips with online mechanisms, whereas you see iOS developers jumping on every new feature Apple introduces literally within hours of releasing a new OS or device.

Although I tend to disagree with most of Nintendo’s managerial decisions lately, I believe this would be a disastrous move for them to make and the investors/analysts are clearly wrong here."

Also, yeah, iOS users are now too spoiled (incl. me) to pay 35 dollars for a mobile game.
08-13-2011, 05:20 PM
#6
Joined: May 2010
Location: Lexington, KY
Posts: 2,375
Send a message via AIM to SkyMuffin Send a message via Yahoo to SkyMuffin
Quote:
Originally Posted by Stan View Post
Going iOS means going full-on casual. And though the DS and Wii libraries were 99.9% casual/children/family games already it will be a different ballgame getting into the casual mass gaming market on the iOS platform. It’s an insanely whimsical, volatile and dynamic market. Games are sold based on their individual qualities/popularity and hardly ever based on the fame/status of the developers behind it.

...

Also, yeah, iOS users are now too spoiled (incl. me) to pay 35 dollars for a mobile game.
I have to disagree with you. Square Enix is proving that there is a market for expansive, satisfying game experiences-- and at a premium price, too. The market is 95% casual right now, but it's only going to become more and more of a dedicated gaming device as companies start to realize that there is actually space to invest. It might take awhile, though.

i'm a pretty kitty cat
08-13-2011, 06:00 PM
#7
Joined: Nov 2009
Location: Vienna
Posts: 1,099
Nintendo should target the market of gamers who played classic Nintendo Games (Pokemon, Zelda, Mario) in their youth. Those gamers usually won´t buy a separate handheld anymore, but would be very happy to relive their childhood by purchasing those games on the App Store.

Challenge me on Gamecenter: tblrsa
App-Echo - Your place for German iOS App and Game Reviews
Follow us on Twitter!
08-14-2011, 01:34 AM
#8
I believe that if Nintendo sold Virtual Consle games on the appstore they could make a decent bit of money. However this could only happen if Nintendo went all software, due to the fact that Nintendo exclusives(even their old exclusives) are pretty much the only thing that keep their hardware markets thriving.

On another note, if you personally would like to play some Nintendo games on your ipod, you may want to make your way over to the "Emulation" section
08-14-2011, 11:42 AM
#9
Joined: Jan 2011
Posts: 1,929
I think Nintendo can try an experiment of porting maybe 2-3 select games and see how they do. They can experiment with pricing with these games. I do think they shouldn't price it at 0.99 or something low. If they price it high enough (like Square...), mostly the people whose really interested will buy, and leave appropriate reviews...
08-17-2011, 04:48 AM
#10
Joined: Jun 2011
Location: Melbourne, Australia
Posts: 286
I think Nintento have a long way to go before they start doing this, while they definitely have a slipping market share they are still putting big bucks into their hardware.

The iPhone doesn't have anything like the 3DS display, yet! Nor does it have real button controls. Translating their current games to touch input is not an easy task.

I think it will be a few years before we see any cross-overs from Nintendo, if at all...

That said, I'd love to play 4-8 player Mario Kart via an iPad hooked to a TV and wirelessly controled by iPhones