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Best way to get professional reviewers to look at your games?

08-22-2011, 05:20 PM
#1
Joined: Aug 2011
Location: St. Louis, MO
Posts: 23
Send a message via Skype™ to jonathanleek
Best way to get professional reviewers to look at your games?

I'm from a small, relatively new company with 4 or so games under our belt. We've been fairly successful so far, but are having a hard time getting that initial exposure for our games. Is there a good way to get reviewers to look at/talk about your game?
08-22-2011, 05:43 PM
#2
Joined: Feb 1983
Location: Barcelona
Posts: 1,268,691
Make something noteworthy that would fit in with the content found on "professional" review sites. We don't review too many simple memory games, drinking games, or phone spinning games and I'm not sure what I could say about Peg Board aside from "It's a faithful adaptation of that game you play while you wait for your food at Cracker Barrel."

08-23-2011, 01:56 PM
#3
Joined: Aug 2011
Location: St. Louis, MO
Posts: 23
Send a message via Skype™ to jonathanleek
We're looking more at publicity for our next two games. Hazards is a competitive, location based game, and Motocross Sniper is going to be a combination motocross/sniper game (as the name implies) with asynchronous multiplayer capabilities. Ideally we would like to get publishers involved with one or both of them, but should that not work out, we'd like to have some plans for doing publicity on our own. Any advice?
08-23-2011, 02:46 PM
#4
1. Kidnap them and let them go after they reviewed your app
2. Kidnap their family and ask for a review as a ransom
3. Seduce them and ask for a review after the sex
4. Gift them a Ferrari in exchange for a review
5. Call them as Steve Jobs and tell them, that they have to review your app

Those area a few ideas. No clue if they work...

j/k oc
08-23-2011, 02:49 PM
#5
Joined: Mar 2011
Posts: 463
Quote:
Originally Posted by Therealtrebitsch View Post
1. Kidnap them and let them go after they reviewed your app
2. Kidnap their family and ask for a review as a ransom
3. Seduce them and ask for a review after the sex
4. Gift them a Ferrari in exchange for a review
5. Call them as Steve Jobs and tell them, that they have to review your app

Those area a few ideas. No clue if they work...

j/k oc

Go with the 4, it works everytime!

Twitter: @PeterBabiy
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08-24-2011, 04:42 AM
#6
Seems like the best way to get noticed by reviewers is to have a smash hit app that is really popular. Funny how everyone wants to review your app after you take off...

(not my experience but from here.. http://struct.ca/2010/the-story-so-far/)

and the best way to be successful... well a good app... but also a free version!

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08-24-2011, 07:27 AM
#7
Quote:
Originally Posted by Clockworkapps View Post
Seems like the best way to get noticed by reviewers is to have a smash hit app that is really popular. Funny how everyone wants to review your app after you take off...
Not necessarily true.

We had a game being Nr2 in top overall worldwide for a month and featured by apple many times and no big review site was willing to review it.

Not just they didn't asked us, but even if we wrote them letters and sent them promo codes, they didn't even answer.

Some small guys had reviewed the app, but nobody was interested from the bigger players.
08-24-2011, 08:53 AM
#8
Quote:
Originally Posted by Therealtrebitsch View Post
Not necessarily true.

We had a game being Nr2 in top overall worldwide for a month and featured by apple many times and no big review site was willing to review it.

Not just they didn't asked us, but even if we wrote them letters and sent them promo codes, they didn't even answer.

Some small guys had reviewed the app, but nobody was interested from the bigger players.
That is crazy... I am going through it at the moment ... Sent of heaps of emails and get bugger all response...

Evolution Prize [AppStore]
SEI: Search for Earthly Intelligence [TA Thread]
08-24-2011, 01:42 PM
#9
Joined: Aug 2011
Location: St. Louis, MO
Posts: 23
Send a message via Skype™ to jonathanleek
That's more or less the situation we've been in, and I was looking for solutions before the release of our next games.
08-24-2011, 03:12 PM
#10
We were thinking of being creepy and sending pizza to different reviewer's workplaces but Hodapp's neighbors said they weren't in. Thankfully, "creepy pizza tactic 1(TM)" wasn't required for Pickpawcket

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