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Behind the App Store

08-24-2011, 09:58 AM
#1
Joined: Jul 2010
Posts: 487
Behind the App Store

There is a game called "Dragon Ball Z GT" on the App Store.

Mentioned as a game, It's just a splash screen with nothing else.
the game cost 0,99 USD

The games is already 9th on the top Overall in Italy and 10th in Spain

with copyright issue, false description, and no game, how Apple could validate an "app" in the game category?

I'm surprise to see this kind of application on the App Store, and I'm with all the serious developers. We trully work hard to made polished game, our games are well rated by the media and we never get any chance to be featured.

What do you thinks about this situation?

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Last edited by Vetasoft; 08-24-2011 at 10:00 AM.
08-24-2011, 02:22 PM
#2
well how are its reviews

its hit and miss. theres alot of apps out there for them to slog through. I still remember when 'mario soundboard' was the top paid app for a long time.

be thankful it's not android...have a look at the new release section there.

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08-24-2011, 06:07 PM
#3
Joined: Jul 2010
Posts: 487
Quote:
Originally Posted by milkmangames View Post
well how are its reviews

its hit and miss. theres alot of apps out there for them to slog through. I still remember when 'mario soundboard' was the top paid app for a long time.

be thankful it's not android...have a look at the new release section there.
it's not android yes, but it's apple, it supposed to be better.

I remember the mario soundboard, Apple wanted to clean all does apps but, few years later, we got the same scenario

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08-24-2011, 06:24 PM
#4
Joined: Jun 2009
Posts: 10,963
I'm pretty sure Apple has repeatedly said they do not police for copyright/trademark infringement as that opens them up to a slipper slope of "why did you block X but not Y or Z?"

According to Copyright law, it's up to the holder to go after those infringing.

The only thing Apple has cleaned out is smut and (some of the) fart/poop apps.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
08-24-2011, 06:33 PM
#5
Joined: Jul 2010
Posts: 487
Quote:
Originally Posted by drelbs View Post
I'm pretty sure Apple has repeatedly said they do not police for copyright/trademark infringement as that opens them up to a slipper slope of "why did you block X but not Y or Z?"

According to Copyright law, it's up to the holder to go after those infringing.

The only thing Apple has cleaned out is smut and (some of the) fart/poop apps.
Maybe a "warning list" about popular copyright/trademark, if the game name or content is on that list, you will need an official document to prouve that you're the owner.

My 5 cent idea.

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08-25-2011, 05:54 AM
#6
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
why should they play the police.. its not their task to monitor everyones elses copyright claims.. the appstore is like a flea market where apple provides the tables for.. but they are not the seller and surely won't check if this dvd this one guy sells is a copy or not..

as for the dbz product in question..

from the description it does not sound like a game at all.. its a news channel about all DBZ

i suppose you need a live internet connection to use the app which.

in the end you can't argue with or against the stupidity of kids who buy such apps.. maybe they learn a lesson..

but the app no matter if it infringes or not.. is definatly in the wrong categories..
08-25-2011, 08:33 AM
#7
Joined: Jul 2010
Posts: 487
I thought of an approach like youtube.

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08-25-2011, 08:54 AM
#8
After a week of research on rejected apps and ridiculous apps being published on apps store, the conclusion is it's totally up to Apple, they can ban you by just saying "I hate it", they can also let you pass without looking at all.
They keep everything in secret, you never know how the review team works, they have guidelines that are basically saying "I do what I say so". Everything is completely random and depends on them, we all know this is ridiculous but Apple is the giant, you can't do anything in front of them.

They sure know many developers are complaining, for sure if they strictly enforce a set of rules on how apps are rejected and approved, we will be happy, but that will cost them extra resources and there are always grey zones in rules, so they might as well leave it, do whatever they like, and you can complain all day long, you aren't going to achieve anything.

Last edited by Parogames; 08-26-2011 at 06:51 AM.
08-25-2011, 09:16 AM
#9
Joined: Mar 2011
Posts: 230
All your problems go to Matt Casamassina who leads App Store feature system and decides which games to choose! Go kick his ass!
08-25-2011, 03:37 PM
#10
Quote:
Originally Posted by drelbs View Post
I'm pretty sure Apple has repeatedly said they do not police for copyright/trademark infringement as that opens them up to a slipper slope of "why did you block X but not Y or Z?"

According to Copyright law, it's up to the holder to go after those infringing.

The only thing Apple has cleaned out is smut and (some of the) fart/poop apps.
I have spoken to someone that had their app rejected due to copyright infringement. The copyright had nothing to do with Apple's products.

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