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Don't Run With a Plasma Sword

View Poll Results: How nice does the game look to you?
Looks as awesome as bacon! I'd buy! 30 37.50%
Looks promising but I'd like to have more info first 20 25.00%
Hmm not sure, needs work on gameplay 3 3.75%
Hmm not sure, needs work on art 16 20.00%
Hmm not sure, needs more content 1 1.25%
Hmm not sure, needs work on title/story/thematic 1 1.25%
Not interested, even if bacon is tossed along with it 9 11.25%
Voters: 80. You may not vote on this poll
08-27-2011, 11:22 AM
#1
Joined: Jul 2010
Location: Montreal, Canada
Posts: 1,099
Don't Run With a Plasma Sword


UPDATE: Don't Run With A Plasma Sword has been released.

New release thread: http://forums.toucharcade.com/showthread.php?t=114708

This "upcoming" thread is now closed.

-------




Hi there!

After almost a year in development, I'm thrilled to announce that Don't Run With a Plasma Sword is getting close to release. The beta should be starting within a few weeks, so we'll soon be looking for people to try out the game and help us come up with the final tweaks of the game .

The game is a runner (Endless and Story Modes) with a humoristic and retro-futuristic direction. The objective is to obtain one of the most breathtaking and exhilarating runners on the app store. In order to achieve that, we went for tons of variety on gameplay configurations and controls more elaborated than the average runner.

Here's the first gameplay preview videos of the game being released:


Boss Battles Preview

Mother ship Endless Level (Hard)

Youtube link | Pop Up


City Endless Level (Easy)

Youtube link | Pop Up


Of course we'd like to gather a first wave of comments and/or suggestions, as many as possible, in order to make the best possible game for the players community.

★★★Screenshots★★★












Main menu (HD)


★★★Planned Features★★★

✔ Universal App
✔ Retina display
✔ 4 environments: City, Underground, Mother ship, Alien Planet
✔ 2 Game Modes:
☛ Story mode with fixed game progression, save points and boss fights
☛ Endless mode with 4 level of difficuly, random map generation and objectives to accomplish
✔ Did we say it? Boss fights!
✔ Hundreds of hand crafted map sections to make sure to bring out a maximum of diversity
✔ 3 buttons controls: jump, slide, slash
✔ 3 combos, dash, dive, slide attack
✔ 10 types of in-game power-ups
✔ Over 8 types of monsters with different gameplay characteristics
✔ 3 types of traps to avoid
✔ Collect xp in game to spend later on upgrades like skills, levels and avatar customization
✔ Openfeint and Game Center leaderboard and achievements
✔ Comics introduction
✔ Original sountrack and sound effects
✔ 2 supported languages, English and French
✔ Updates and support? Of course.


XperimentalZ Games website Twitter:@XperimentalZ

Last edited by Red1; 11-30-2011 at 05:33 PM.
08-27-2011, 11:38 AM
#2
Joined: Nov 2010
Location: Area 51
Posts: 2,855
Well, the first comment I have is that this game looks amazing! Btw, is the music in the trailer, in the game?

List of Games I've Beta Tested
Follow me on Twitter: @Jdragoon19

08-27-2011, 11:43 AM
#3
Joined: Jul 2010
Location: Montreal, Canada
Posts: 1,099
Quote:
Originally Posted by Jdragoon19 View Post
Well, the first comment I have is that this game looks amazing! Btw, is the music in the trailer, in the game?
Thanks . Don't hesitate if you have more questions about the game. I'll post the list of planned featured later on but I can also answer questions as they come.

The music was made as an in-game music preview for one of the levels. So yeah it should make its way in game, although perhaps in a modified version.

XperimentalZ Games website Twitter:@XperimentalZ
08-27-2011, 11:45 AM
#4
Joined: May 2011
Location: Finland
Posts: 8,366
I love the name and the game looks great, but hard!!

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3
08-27-2011, 11:53 AM
#5
Doctor of Game of the Week-ology
Joined: Oct 2010
Location: Everywhere and Nowhere
Posts: 7,681
I love the name as well. My only concern is that it my take too long to get a hang of the game judging from the video.
08-27-2011, 11:55 AM
#6
Joined: Jul 2010
Location: Montreal, Canada
Posts: 1,099
Quote:
Originally Posted by LOLavi View Post
I love the name and the game looks great, but hard!!
Yeah I won't deny that, it is hard . The game is kinda designed to be breathtaking and produces gameplay sessions of 30 secs-to 3 mins in endless mode.

That said, this is the 3rd endless level of the game. The first 2 levels are easier. The game starts much easier, and then every game you obtain XP points that you can spend on new skills, like health, dash, dive, double jump, etc, which in turns help you survive for a longer period of time.

Still, during beta we'll gather comments to make sure that the game starts as smootly as possible for new players.

In story mode, the games have a tendency to be longer though, so it is often possible to unlock several sub-level sections in a row.

XperimentalZ Games website Twitter:@XperimentalZ
08-27-2011, 12:01 PM
#7
Joined: Jul 2010
Location: Montreal, Canada
Posts: 1,099
Quote:
Originally Posted by crex View Post
I love the name as well. My only concern is that it my take too long to get a hang of the game judging from the video.
Yeah I think i'll post a video of the first level, so people get a better idea about the progression of difficuly.

Like I said the game gets much harder as it goes, but it is possible to unlock a bunch of skills to help, so the average game length almost tend to stay the same from one level to the other.

I should also say that I look a bit clumsy in the recorded game, because I had to play from the simulator instead of the device to produce the video. I can usually survive for more than 3 mins :P

XperimentalZ Games website Twitter:@XperimentalZ
08-27-2011, 12:01 PM
#8
Joined: Nov 2010
Location: Area 51
Posts: 2,855
Quote:
Originally Posted by XperimentalZ View Post
Yeah I won't deny that, it is hard . The game is kinda designed to be breathtaking and produces gameplay sessions of 30 secs-to 3 mins in endless mode.

That said, this is the 3rd endless level of the game. The first 2 levels are easier. The game starts much easier, and then every game you obtain XP points that you can spend on new skills, like health, dash, dive, double jump, etc, which in turns help you survive for a longer period of time.

Still, during beta we'll gather comments to make sure that the game starts as smootly as possible for new players.

In story mode, the games have a tendency to be longer though, so it is often possible to unlock several sub-level sections in a row.
Are there more powerups than just the shield?

List of Games I've Beta Tested
Follow me on Twitter: @Jdragoon19
08-27-2011, 12:16 PM
#9
Joined: Jul 2010
Location: Montreal, Canada
Posts: 1,099
Quote:
Originally Posted by Jdragoon19 View Post
Are there more powerups than just the shield?
Here's the actual list of the non-permanent power-ups:

- Wave attack (ranged attack)
- Magnet (attracts other power ups)
- Shield (protects against 1 collision)
- Heath recovery
- Slower pace
- Faster pace
- Bronze, Silver, Gold XP bonuses

XperimentalZ Games website Twitter:@XperimentalZ
08-27-2011, 12:28 PM
#10
Joined: Nov 2010
Location: Area 51
Posts: 2,855
Quote:
Originally Posted by XperimentalZ View Post
Here's the actual list of the non-permanent power-ups:

- Wave attack (ranged attack)
- Magnet (attracts other power ups)
- Shield (protects against 1 collision)
- Heath recovery
- Slower pace
- Faster pace
- Bronze, Silver, Gold XP bonuses
Oh! Cool. Are there more game modes than just an endless mode?

List of Games I've Beta Tested
Follow me on Twitter: @Jdragoon19