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Punch a Hole - launching September 1st!

08-29-2011, 04:03 PM
#1
Joined: Sep 2010
Location: Poland
Posts: 50
Punch a Hole - launching September 1st!

I'm not really into formal, PR announcments, so let's keep things casual. My latest puzzle game, Punch a Hole, will be launching on September 1st. Some of you may know my other title, Portaball, it wasn't that popular though, so it's all right if you've never heard of it. ;)

So what is this Punch a Hole all about?

Description

Strike all balls into pockets by punching holes in board. These little holes allow balls to stop so that they can be struck in other direction. Something this simply would quickly get boring so new game elements, such as painters and pipes, appear as you progress through the game.

Game features:
  • 80 puzzles
  • Multiple correct solutions
  • Simple, content-focused user interface
  • Retina display support
  • 16 Game Center achievements
  • Universal works natively on both iPhone and iPad

Trailer



Screenshots



Can't wait till September? Take part in contest!

Last edited by Ciechan; 08-30-2011 at 08:47 AM.
08-29-2011, 07:57 PM
#2
Joined: Dec 2010
Posts: 16
Have you got a video of it in action? Its a little hard to visualize how it works at the moment. Looks nice and crisp though.
08-30-2011, 08:49 AM
#3
Joined: Sep 2010
Location: Poland
Posts: 50
Quote:
Originally Posted by spanktang View Post
Have you got a video of it in action? Its a little hard to visualize how it works at the moment. Looks nice and crisp though.
I've just added the little trailer
08-30-2011, 09:01 AM
#4
Joined: Jan 2010
Location: Perth, Western Australia
Posts: 4,355
Looking good!

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