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KRYZER prologue (FDG): soon

04-28-2009, 05:51 AM
#1
KRYZER prologue (FDG): soon - NEW gameplay video



Hey there, FDG Entertainment has a new exciting game coming out soon.

This is our press release :

Fasten your seatbelts, because in May 2009 FDG is launching KRYZER PROLOGUE, marking what is only the start of a whole new stunning gaming experience for iPhone and iPod touch! KRYZER is different, KRYZER is fast, KRYZER will blow your mind!

With only minimal input movements, it’s your job to control the flight path of an inter-dimensional cyberspace glider as it confronts endless foes in a 360° field of play. KRYZER combines arcade action and innovation and generates a whole new gaming ambience! A banging electronic soundtrack and stylish 2D graphics round up the whole experience.

But as the name suggests, KRYZER PROLOGUE is just the beginning. FDG is working on KRYZER 3D, based on the same gameplay idea - this is The Big One in this game series. It’s based on the same 2D gameplay idea, but moves everything into a 3D environment and confronts the player with even more enemies, more extras and more weapons!

You can already use KRYZER PROLOGUE to practise and even influence KRYZER 3D with your feedback!
But this isn’t going to be a solo experience: You can measure yourself against other KRYZER PROLOGUE players on an international high score list. And there’s a reward for the best players too: every week the player who tops the high score list will receive a free copy of the big one, KRYZER 3D just as soon as we have it ready. What’s more, winners will also have their player names immortalised in the KRYZER 3D credits.

So pick up a copy of KRYZER PROLOGUE now and join us in the excitement as we all perch on the edge of our seats, hanging on for KRYZER 3D!


Youtube Trailer is here:
http://www.youtube.com/watch?v=G-JuoZ5DAWE

gameplay video from today (05/12/09):
http://www.youtube.com/watch?v=tMcTVaqLtHw&fmt=18



Last edited by Future777; 05-12-2009 at 12:36 PM.
04-28-2009, 05:58 AM
#2
Joined: Dec 2008
Location: SG
Posts: 3,549
So... its not a vertical shooter, not horizontal, its rotational? Hmmm... interesting. I wonder what kind of enemies or powerups are available..

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG

04-28-2009, 06:13 AM
#3

BTW: This is the official icon, made by forum member Brett Archibald.

Quote:
So... its not a vertical shooter, not horizontal, its rotational?
Exactly!

Quote:
I wonder what kind of enemies or powerups are available..
I have to tell my collegue "Toast" to post in here, he produced the game at FDG. When you shoot enemies, they drop time-ups, which is a speed-up at the same time. When you play flawless you are getting faster and faster (and getting more scores per kill). It´s really fun and interesting to play.


cheers
Future777
04-28-2009, 06:28 AM
#4
Joined: Dec 2008
Location: SG
Posts: 3,549
Cool! So I guess its a pick up and play kind of game instead of the typical arcade level after level of enemies kinda game.

Crystal, OpenFeint, Plus+, Disc Drivin: Prab | Game Center: PrabSG
04-28-2009, 06:37 AM
#5
Joined: Feb 2009
Posts: 658
seeing this makes me think of radio flare a bit. what are the musical interactions and sound effects like?

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04-28-2009, 07:11 AM
#6
hi everybody,

i´m toast, the producer of KRYZER PROLOGUE. nice to meet you all! =)

the game is very easy to pick up and play. there are only 2 buttons to control the ship (the "+" button makes the ship move away from the center, the "-" button makes it move towards the circle´s center). of course the positions +/- can also be swapped.
enemies always attack in "waves", at the end of every wave there´s a boss waiting be taken down by the player =)

the music as well as the sfx are electronic with a touch of trance. the soundtrack can best be compared to wipeout and similar soundtracks.

regards,
toast
04-28-2009, 01:58 PM
#7
Joined: Jul 2008
Location: Formerly Zimbabwe - now England.
Posts: 1,394
I'm lucky enough to have been playing a pre-release copy of this game for awhile, and I hafta say, it's pretty darn awesome.

As I said to the guys at FDG, the phrase "simple, but addictive" is a well-worn, often-overused phrase, but in this case, it really is true.
What could be simpler than two buttons?
Actually, "simple" might be a bit mis-leading, because the pace soon picks up and you find you have a lot of manoeuvring to do...
But damn, it's fun! And I'm not normally into "spaceship / shooter" type games...

Oh, and by the way, in case you didn't recognise the OP's name, or the name FDG Entertainment, they're the crew behind the Bobby Carrot series of games, so you just know the game's gonna be high production!

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Last edited by BrettArchibald; 04-28-2009 at 02:04 PM.
04-28-2009, 03:40 PM
#8
Joined: Apr 2009
Posts: 1,639
Looks good, but I was hoping for a new Bobby Carrot game after the fourth classic remake is out

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04-28-2009, 03:47 PM
#9
Joined: Mar 2009
Posts: 1,657
Quote:
Originally Posted by STP_Tim View Post
Looks good, but I was hoping for a new Bobby Carrot game after the fourth classic remake is out
Lol same here anyways this look like a must buy for me and how was your experience playing the alpha stage of a game I hook you up with. PM me for what you think about it so far and not post it here alright?

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04-28-2009, 03:54 PM
#10
Joined: Nov 2008
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Can the icon be changed for the background to be darker? As always, when the background is light, the shadow/glare effect overpowers it and thus looks pale.

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