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App description: As featured in the Apple iPhone 4S announcement keynote!

"Its puzzles are infused with such urgency that you'll find yourself on the edge of your seat" - Touch Arcade

+ Innovative puzzles that require nimble fingers!
+ Intuitive one-touch controls
+ Simple to pickup and fun to master
+ 75 levels can you get 3 stars in them all?
+ Artwork from a BAFTA award-winning team
+ Game Center support
+ Compete with your friends on leaderboards
+ Fun achievements
+ Made by an indie team please help support us!

Shrink down to microscopic size and enjoy this intuitive and nimble-fingered action puzzler set in the human body! Discover the quickest path through each of the 75 levels to help spread your tiny alien invasion to the President of the United States himself.

Tap the invaders to boost their speed and avoid body defences as you guide your tiny alien germs to success in the most infectious game on the App Store!

The Tiny Invaders are a crazy band of space germs sent from outer space to take over the world! You control the fun-loving tentacled aliens as they jump from host to host, secretly controlling the minds of people all across the country. Can you help the tiny team achieve their ultimate target: the President of the United States?
08-31-2011, 05:16 PM
#2
Joined: Feb 2009
Posts: 6,899
Thanks for the thread ImNoSuperman!

I'm unclear as to how this game works. Wish Hogrocket had chosen to release a trailer beforehand instead of opting for a media blackout until official release.

Currently learning iMaschine and Garage Band.

08-31-2011, 10:01 PM
#3
Joined: Feb 2009
Posts: 6,899
Used my overseas account and bit the bullet. So far I'm in the tutorial levels. It's basically a track switching game so far. You send out little aliens to pick up items along the way, and they make a lap back to the base. You tap the junctions to switch so that the aliens take an alternate route along the way. Tap the aliens themselves to move faster (I wish you just had to tap the screen for that though). The faster you collect all items the more stars you earn.



Yup, that's it. I assume there's gonna be some crazy setups later on, so I'll plug through it and see what happens. The change of setting from trains to alien microbes invading your body is cool, I guess.

Currently learning iMaschine and Garage Band.
09-01-2011, 02:53 AM
#4
Joined: Dec 2010
Location: Germany
Posts: 397
The description reminds me of a game called Thriller that came out for Atari ST twenty years ago: http://www.mobygames.com/game/thriller
Anyone know if I'm on the right track?
09-01-2011, 03:54 AM
#5
Are there any videos of this game around so I can check out what it looks like in action?
09-01-2011, 10:11 AM
#6
Hmm this has 16 5 star ratings on the UK store. I would think this thread would be bigger from all the people that brought it on day one...
09-01-2011, 12:24 PM
#7
Joined: Feb 2009
Posts: 6,899
Trailer came out today.

Quote:
Originally Posted by Unseen Studios View Post
Hmm this has 16 5 star ratings on the UK store. I would think this thread would be bigger from all the people that brought it on day one...
There were a lot of good releases today. The people who take the time to leave Appstore reviews are currently freaking out on Jetpack Joyride (which is why that game is already in the top 10). And Hogrocket had a policy of not doing any pre-release marketing.

Currently learning iMaschine and Garage Band.
09-01-2011, 12:40 PM
#8
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,325
And of all the new releases only two were more that a dollar, Frogger and this. And Frogger was only $2. It does look interesting but I'll wait and see if it goes on sale.

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09-01-2011, 01:32 PM
#9
Joined: Feb 2009
Posts: 6,899
Quote:
Originally Posted by CygnetSeven View Post
And of all the new releases only two were more that a dollar, Frogger and this. And Frogger was only $2. It does look interesting but I'll wait and see if it goes on sale.
Yeah, the price factors into it as well. App prices in the appstore are way too low, and Hogrocket must be comfortable taking a stand. At the same time, customers today have a choice of:

(a) buying an under promoted game from a virtually unknown studio for $4, or
(b) buying Jetpack Joyride, DrawRace 2, Muffin Knight and Pocket RPG for the same price. Or Frogger Decades and two other 99 cents games. Throw in Bloody Bunnies cause that's free as well.

Currently learning iMaschine and Garage Band.
09-03-2011, 02:05 PM
#10
I haven't played enough games of this type to comment on the ingenuity of concept or level design, but most of the 45 levels I've seen so far have been fun and unlike anything else I've played.

Unlike most of the iOS games that rate level performance on a 3-star scale and tally completion times in 15-20 level sets, Tiny Invaders was easy to pick back up after the first set had been completed. For now it seems like a good recommendation, even at this price, considering that free levels are on the way. Even if the last 15 levels turn out to be too nerve-wracking, attempts at optimizing previous levels will continue to be fun from time to time.

Last edited by Grubjelly; 09-03-2011 at 02:07 PM.