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  #441  
Old 01-10-2012, 03:28 PM
eev eev is offline
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iPhone 4
 
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so the prince mode is just like new game with increased difficulty and that's all? that makes prices of all upgrades really ridiculous, very strange design.
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  #442  
Old 01-24-2012, 12:17 PM
arta arta is offline
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http://www.slidetoplay.com/story/sli...-muffin-knight
Quote:
On this week's podcast, we invited the developers behind the similarly-themed games Super Crate Box and Muffin Knight to discuss the difference between cloning and taking inspiration. Was it a civil conversation over tea and crumpets, or an all-out fight to the death? Listen to find out!
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  #443  
Old 01-29-2012, 01:15 PM
WCFields WCFields is offline
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iPhone 4S, iOS 6.x
 
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Angry Drat!!!!

still can't play this game because it keeps crashing.
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  #444  
Old 01-29-2012, 09:08 PM
arta arta is offline
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Game's available on PC for free!
http://bit.ly/MKonline
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  #445  
Old 02-14-2012, 11:49 PM
arta arta is offline
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Twitter update from Feb 10:
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We just submitted the CO-OP Multiplayer update for Muffin Knight! So watch out for it!
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  #446  
Old 02-14-2012, 11:51 PM
eAdvisory eAdvisory is offline
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iPad 2, iOS 5.x
 
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sweet!!
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  #447  
Old 02-15-2012, 12:38 AM
Talbs Talbs is offline
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iPhone 4
 
Join Date: May 2011
Posts: 418
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Awesome!
I just started playing this game the other day. Can't believe I'm so late to the fray. This isn't usually my kind of game but man is it well done!! It really does give you that "just one more turn feeling". And the rpg type stuff of leveling up and unlocking characters is great.

I get some lag now and then on iPhone 4 iOS 5

Multiplayer was already pretty good so coop will be great.
It's a great idea to have a button there to enable u to be open to starting an online game while you play the single player. Brilliant.


I got super crate box as well, but that seems wayyy harder to start with. Currently I rate this the better one
A very well done gone. Sound track additions would be good though..getting over the repeating music.
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  #448  
Old 02-15-2012, 09:21 AM
LordGek's Avatar
LordGek LordGek is offline
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iPad (3rd Gen), iOS 5.x
 
Join Date: Feb 2009
Location: Redding, CA, USA
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Quote:
Originally Posted by Talbs View Post
Awesome!
I just started playing this game the other day. Can't believe I'm so late to the fray. This isn't usually my kind of game but man is it well done!! It really does give you that "just one more turn feeling". And the rpg type stuff of leveling up and unlocking characters is great.

I get some lag now and then on iPhone 4 iOS 5

Multiplayer was already pretty good so coop will be great.
It's a great idea to have a button there to enable u to be open to starting an online game while you play the single player. Brilliant.


I got super crate box as well, but that seems wayyy harder to start with. Currently I rate this the better one
A very well done gone. Sound track additions would be good though..getting over the repeating music.
I too hope this update addresses the fairly pronounced lag.
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  #449  
Old 02-17-2012, 05:11 AM
GuerrillaBob GuerrillaBob is offline
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iPhone 4, OS 4.x
 
Join Date: Oct 2009
Posts: 154
Default CO-OP Multiplayer

Hey guys!

The CO-OP multiplayer update just went live!

Each player picks his own colored muffin. If your teammate dies, you can revive him by picking up his muffin.

We also upgraded the game engine to the latest Unity 3.5 version, which gives us some better performance.
Most of the lag you noticed previously was because of iCloud net traffic (when saving games) and because of writing save games data and stats to the internal device memory (that one seems to be slower on the iPod touch 4th gen)

So all those are fixed, and you should be getting a lag free experience!

In other news, Muffin Knight is now available for FREE (the full game is free) on the PC and Mac. Get it here: http://bit.ly/MKonline

Have fun!
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  #450  
Old 02-17-2012, 05:15 AM
EfratBarTal EfratBarTal is offline
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iPhone 4, iOS 6.x
 
Join Date: Mar 2011
Location: Tel-Aviv
Posts: 2,241
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Quote:
Originally Posted by GuerrillaBob View Post
Hey guys!

The CO-OP multiplayer update just went live!

Each player picks his own colored muffin. If your teammate dies, you can revive him by picking up his muffin.

We also upgraded the game engine to the latest Unity 3.5 version, which gives us some better performance.
Most of the lag you noticed previously was because of iCloud net traffic (when saving games) and because of writing save games data and stats to the internal device memory (that one seems to be slower on the iPod touch 4th gen)

So all those are fixed, and you should be getting a lag free experience!

In other news, Muffin Knight is now available for FREE (the full game is free) on the PC and Mac. Get it here: http://bit.ly/MKonline

Have fun!
great news! because the lag on the previous version made the game - at least in my opinion - completely and utterly unplayable. gonna try this again now, see how it runs with the new unity.

thank you!
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