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Woozzle v2.0 Major Update

09-01-2011, 08:25 AM
#1
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
Woozzle v2.0 Major Update

You wanted.. We did it! The biggest update is coming soon. With 5 new features and big Big BIg BIG new level pack.
  • 4 new obstacles
  • 1 new special ball
  • 75! NEW LEVELS
  • 135!!! levels in total
  • revolutionary mazes, simple toys, new ideas and the hardest challenges ever
  • play faster, easier and more fun with new obstacles










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Last edited by Mugeaters; 11-01-2011 at 03:23 PM.
10-23-2011, 12:56 PM
#2
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
We send the update to Apple today, hope they released it as soon as possible. The feedback of update is soooo great. The new 75 levels are five times better then in the first pack of 60 levels.

11-01-2011, 03:24 PM
#3
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
Update is in AppStore right now! Added 2 new screens.
11-10-2011, 09:43 AM
#4
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
Celebrate Binary Date 11.11.11 With Us

Celebrate Binary Date 11.11.11 with us and enjoy Woozzle for free! From tomorrow only for 24 hours.
11-10-2011, 04:32 PM
#5
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
Woozzle lite has update.. 30 levels for free!
12-13-2011, 07:24 PM
#6
Joined: Dec 2011
Posts: 1
Colors in Woozzle

Hi, I'm playing through Woozzle and really enjoying it. My biggest problem is that I'm slightly red/green color blind, so I have some difficulty distinguishing the yellow and green balls, and even more with the blue and purple/violet balls. Usually when I make a green color for a game, I use a darker green (so not something where the green intensity is 255, but maybe 204 or less, with red and blue also scaled back). Similar for the purple. I know its asking a lot, but if you could scale those colors, I would really appreciate it! Maybe in an option?

In any event, great game, thanks! I've been showing it to many other people!
12-14-2011, 06:26 AM
#7
Joined: Nov 2010
Location: Prague, Czech Republic
Posts: 111
Quote:
Originally Posted by DrDaveJ View Post
Hi, I'm playing through Woozzle and really enjoying it. My biggest problem is that I'm slightly red/green color blind, so I have some difficulty distinguishing the yellow and green balls, and even more with the blue and purple/violet balls. Usually when I make a green color for a game, I use a darker green (so not something where the green intensity is 255, but maybe 204 or less, with red and blue also scaled back). Similar for the purple. I know its asking a lot, but if you could scale those colors, I would really appreciate it! Maybe in an option?

In any event, great game, thanks! I've been showing it to many other people!
I understand you, but game supports color blind mode. Go to the settings and there you will see button with eye. You can select problematic color (there are words). You will see sign G (green for example) in game since that.