|
#61
|
|||
|
|||
|
Thanks. I've heard it doesn't have much replay value, but others ,such as yourself, play it over and over again. So it must have some charm.
|
|
#62
|
|||
|
|||
|
Yeah, it's not like the game changes in every replay (well, except when you change difficulty), but it's like rewatching a favorite movie every once in a while.
|
|
#63
|
|||
|
|||
|
That's a good quality a lot of games are lacking now and days.
|
|
#64
|
|||
|
|||
|
what concerns me is that the game itself for the PC is around 700 mb, with 1080p textures and all, i just hope this port doesn't end up sizing over 1.5 gb ._. yknow?
|
|
#65
|
|||
|
|||
|
To the best of my knowledge, gta3 mobile is the same size installed as the pc version was so hopefully the same thing will apply to this port.
|
|
#66
|
|||
|
|||
|
VERY NICE EITHER WAY!
I loved that game and I love gaming nostalgia ....especially when it comes to RockStar.... |
|
#67
|
|||
|
|||
|
As long as this is complete and not parceled out in overpriced bits or modes, I can't possibly buy this fast enough!
|
|
#68
|
|||
|
|||
|
I hope that my 4s will be fast enough to run this masterpiece! 3GS will run this game very slowly IMHO!
|
|
#69
|
|||
|
|||
|
Quote:
The two areas where the original game would push the mobile envelope is in object physics (you could interact with many -- though by no means all -- objects on screen) and character ragdoll effects. We'll see how Rockstar translates these features to iOS. All in all, what made the original game special was the gameplay, atmosphere, and storytelling -- not the graphics. |
|
#70
|
|||
|
|||
|
Imagine playing MP on the new iPad with the Fling controller. Now i dont really see a reason why anyone should buy a Vita with those game prices.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|