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Spellwars: new screenshots

04-29-2009, 12:41 PM
#1
Joined: Feb 2009
Posts: 47
Spellwars: new screenshots

Hi,

I've just updated my blog with a summary of the latest happenings around Spellwars. The article is at:

http://rcloudsoftware.wordpress.com/

Included are a handful of new screenshots, and a nice rundown of what been going on in the game development over the last month or so.

After GDC, I got a bit burnt out and Spellwars development came to a halt for a few weeks, but it's getting back in action, and things are moving along nicely now.

I would like to thank everyone I met at GDC, especially those of you who came out to the IDU event at the Marriot. I got to give a lot of demos of Spellwars, got lots of feedback (most of which was to the tune of "that's a bit hardcore isn't it?", which made me think I am doing something right, given the way I think iPhone games are currently being developed and produced), and generally got a chance to meet more people in the gaming industry in a 1-1, casual, friendly environment, than I ever would have otherwise. So, thanks to all you.

If you are interested in getting involved in contributing to the development of Spellwars, drop me a line (pm or email, check the contact page on the blog) and I'll be happy to hook you into the vibrant community of current Spellwars contributors.

Thanks
Ryan

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
04-29-2009, 12:55 PM
#2
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Spellwars looks really interesting. What are the details on this?
04-29-2009, 01:37 PM
#3
Joined: Feb 2009
Posts: 47
Quote:
Originally Posted by Big Albie View Post
Spellwars looks really interesting. What are the details on this?
The most detailed public notes are from the link in my sig, which is not to say a whole lot. The rest of the public details can be found on previous blog posts...

But most of the details are still private, in the Spellwars ning group. I don't feel like some of the game concepts are finalized enough to make the whole thing public yet, so I publicize what I can, as I feel like it's ready. At some point in the next few weeks to months, I'll open up the community to be open to anyone. For now, it's invite only.

I know there are a number of people who are following the game progress through these forums, so part of why I post is to keep all of them in the loop.

Thanks
Ryan

Founder and CEO, R.Cloud Software
iPhone Apps: Digit Defenders, iLOLZ, Create-a-Cartoon Face,Create A Valentine
Currently Developing: Spellwars
Game Development Blog: rcloudsoftware.wordpress.com
04-29-2009, 01:43 PM
#4
Joined: Feb 2009
Location: San Francisco, California
Posts: 5,305
Thanks Ryan. I'll be sure to keep following your progress.