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Run Megan Run

09-18-2011, 05:29 PM
Joined: Jun 2010
Posts: 60
Run Megan Run

Youtube link | Pop Up

Run Megan Run is a prototype we started developing a couple weeks ago. It started as a fun idea of re-using the female model and animations already created for My Giants, and turning it into a platforming game for the iPhone/iPod. We spent some time on the side to put this together and we are quite happy with the way it turned out.

Here are a few development screenshots:

And the development blog is here:

And here's a quick demo to show you how the control and basic gameplay is currently setup

In this demo, we’d like to show you the Reflex Mode in the game where you avoid obstacles by jumping over or sliding under them. There is no Game Over in this demo, just to show you the control and the basic gameplay. The idea is to increase difficulty over time – faster speed, different types of obstacles – as you get better and better at playing it.

Play Here: http://www.pepwuper.com/playable-upd...your-reflexes/

How to Play:
  • Press the Space Bar to jump
  • Press Control to slide


Studio Pepwuper: http://www.pepwuper.com

Last edited by Plinan; 09-18-2011 at 05:34 PM.
09-18-2011, 07:08 PM
It does indeed look interesting. I am wondering what you will make out of it.

09-18-2011, 11:46 PM
Joined: May 2011
Location: Finland
Posts: 8,364
Yay another run x run game. Tho the vid and pics look promising.

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09-19-2011, 01:01 AM
Joined: Sep 2011
Location: Canada
Posts: 19
Looks interesting. The web demo is visually quite nice already.

How do you like Unity? I currently just develop 2D games using Cocos2D, but am considering moving towards Unity in the future. One thing I'm worried about is asset development taking much much longer...

Play Slice Master, a fun and challenging physics based puzzle game!
09-21-2011, 05:53 PM
Joined: Jun 2010
Posts: 60
Thanks for the feedback guys! We'll make sure to make it stand out from the running game genre. We actually want it to be more like a traditional platformer than a running game

As for Unity, we love using it! But yeah with 3D there are a lot of art assets and work to do, and dealing with animations in the game can drive us insane sometimes... Great tool though, I highly recommend downloading the free version and give it a try!

Studio Pepwuper: http://www.pepwuper.com
09-24-2011, 09:36 PM
Joined: Sep 2011
Posts: 6
Looks interesting~
09-25-2011, 07:55 AM
Joined: Apr 2011
Location: Germany
Posts: 266
Loving the look of things.
It drives me mad that standing on one of the hurdles makes you fall.
But it's a prototype, so who cares
Obviously the environment doesn't fit megan, either, but it's a prototype so who cares - haha

Great work so far, guys !

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09-25-2011, 03:15 PM
Joined: Jun 2010
Posts: 60
Thanks guys! Yeah we definitely have a lot of work ahead of us before we can call this a game instead of a prototype

btw good job landing on the obstacles! You have mastered the game and won the internet!

Studio Pepwuper: http://www.pepwuper.com