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Do you download 20mb+ games?

View Poll Results: I will download 20mb+ games...
If I can find wifi immediately 19 27.14%
When I get home 42 60.00%
Only if I have wifi access right now 9 12.86%
20mb+ is too big and I dont want to waste space 0 0%
Voters: 70. You may not vote on this poll
09-22-2011, 02:28 AM
#1
Joined: Jun 2011
Location: Melbourne, Australia
Posts: 286
Do you download 20mb+ games?

So some of the iPhone developers were discussing game size limits and how many people would download a game that is over the 20mb 3G download limit.

I thought it would be interesting to ask YOU as an iPhone gamer what your thoughts are on this via a poll?
09-22-2011, 09:22 AM
#2
Joined: Nov 2010
Posts: 18
my iphone4 is jailbroken with 3g unrestrictor!

If there is a game I wanna play imediately i download it over 3g even if its over 20mb!

But most of the great / rich content games have over 20mb, so I think anybody would download then!

The only thing that pisses me off is that there's no possibility do download small updates!

e.g. if you have 1gb left on your device and want an update for, let's say, Real Racing 2 then you must delete something to get it!

Why aren't updates for the common files only?

Does this come with ios5, too?

09-22-2011, 09:32 AM
#3
Joined: Dec 2008
Location: Washington, DC
Posts: 474
I understand why we have the cap on downloads (even though iTunes and apps can fetch significantly more), but it's frustrating to hear about something while you're on 3G and can't grab it right away. If they don't raise the cap, it would be nice to be able to buy now and download later, or put it into a queue so we don't forget!
09-22-2011, 10:09 AM
#4
Joined: May 2011
Location: Finland
Posts: 8,366
Umm I use Wifi and I actually downloaded lots of over 200mb games by Wifi straight from my device...

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3
09-22-2011, 10:10 AM
#5
Joined: Nov 2010
Posts: 18
Quote:
Originally Posted by JindoFox View Post
I understand why we have the cap on downloads (even though iTunes and apps can fetch significantly more), but it's frustrating to hear about something while you're on 3G and can't grab it right away. If they don't raise the cap, it would be nice to be able to buy now and download later, or put it into a queue so we don't forget!
+1

I think it should be up to me, what i do with my traffic!
If I watch thousands of youtube vids one after the other on the go, the traffic will be the same!

when it's used, it's my problem!!!
09-22-2011, 10:13 AM
#6
Joined: Jun 2009
Posts: 10,968
Missing option:

YES.

For some reason, I find myself downloading apps almost entirely through iTunes...

But at work, I have Wifi (though it's faster across the street. ) At home, I have Wifi. It's pretty rare that I download anything over 3G.

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!

Last edited by drelbs; 09-22-2011 at 10:15 AM.
09-22-2011, 11:14 AM
#7
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
As the owner of an iPod Touch 2G, I have to use WiFi no matter what the size of the file is. I've downloaded plenty of games over the 20 MB limit.

However, I only have 8 GB so I DO use size in my judgement of whether I want to get a game. If it's a graphically intensive, console-style game that I really want, I don't care as much about size. Usually once I'm done with the story, I delete it and get my space back for the next big thing.

But if it's a casual game that I'm only going to play for small periods of time, I'm a bit harsher in my judgement. I think some developers don't think about game size. When a game like Cut the Rope is under the 20 MB cap, but another casual game like Spy Mouse is almost 200 MB, I have a problem with that.

I got Spy Mouse and did enjoy it, but I've since deleted it, primarily because it wasn't SO great that I wanted it to fill up the space that I could have as many as 10 games in its place. It was well polished, but so are many other casual games taking up 1/10 of the space.

So yes, I do download games over 20 mb. But developers shouldn't take for granted the size of the games they make. It does make a difference to some people who couldn't afford a 32 or 64 GB model.
09-22-2011, 12:46 PM
#8
Joined: Jan 2009
Location: Super Earth - Our Home.
Posts: 5,565
I have an iPod Touch 4 64 GB, wich means:

1. I have to download everything via Wifi (no problem with that)
2. I couldn't care less about how big a game is, as long as it isn't alot bigger than a GB.

Btw, I pretty much always download apps right on my device, syncing stuff with iTunes is so slowwwwwwwwwww.

Last edited by Der-Kleine; 09-22-2011 at 12:49 PM.
09-22-2011, 01:33 PM
#9
Joined: Feb 2011
Location: New York State
Posts: 2,511
I actively avoid the ~20MB games without a ton of feedback showing it doesn't hurt anything precisely because I find it beyond mega-quintuple-asinine that anybody makes a reduction in quality of their game just so people who can't be arsed to wait until they pass yet another McDs or Starbucks will buy your game. You're actively screwing over the 95% of your audience who would rather wait until they get home and have proper textures and sound files to appeal to that 5% of your audience who are so attention deficited that if they can't buy your $0.99 app right-friggin-NOW, they just won't bother.

Game Center : "Chip H."
09-22-2011, 02:21 PM
#10
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by C.Hannum View Post
I actively avoid the ~20MB games without a ton of feedback showing it doesn't hurt anything precisely because I find it beyond mega-quintuple-asinine that anybody makes a reduction in quality of their game just so people who can't be arsed to wait until they pass yet another McDs or Starbucks will buy your game. You're actively screwing over the 95% of your audience who would rather wait until they get home and have proper textures and sound files to appeal to that 5% of your audience who are so attention deficited that if they can't buy your $0.99 app right-friggin-NOW, they just won't bother.
While there surely are those people who won't buy it because of laziness, there is a group of people who also do care about file size. There are countless games that I find to be quite beautiful graphically even with the 20 MB limit. Sometimes I think it's developer laziness that results in bloated code that results in a huge file size that's unnecessary. I'm not saying that a developer should compromise quality. It's just that when I see the same quality of graphics in smaller files, I sometimes wonder why. There may be valid reasons for doing so.