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Bounder's World ~ Free

09-23-2011, 11:58 AM
#1
Joined: Feb 2010
Location: The Kᴉll Switch
Posts: 7,325
Bounder's World ~ Free


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09-23-2011, 12:04 PM
#2
Joined: Jun 2009
Posts: 10,963
Is this legit?




Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
09-23-2011, 12:39 PM
#3
Joined: Mar 2011
Posts: 997
Any impressions, folks? I prolly won't get to download it until late tonight.

Now playing: Squids, Shantae, Mage Gauntlet, Roboto, Emberwind, Cordy, Whale Trail, Aquaria, Super Crossfire, Extraction, Crazy Hedgy, Terra Noctis, Pocket RPG, Glowfish, Steambirds, Edge Ex, SANDWICHES!!, Goat Up, Bean's Quest, Last Rocket, Blobster, Run Jump Kill, Don't Run WAPS, Jap Werewolf, Space Tripper, Sonic CD, Sleepy Jack.
09-23-2011, 02:43 PM
#4
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by caanerud View Post
Any impressions, folks? I prolly won't get to download it until late tonight.
It's not bad. Just think the tilt controls could use some adjusting. It's kind of hard to judge how far you're going to jump and end up falling in between buildings.

I can't think of it at the moment, but there's a game similar to this where if you tilt back mid-jump, you can pull back on your jump (if that makes sense) and it's a lot more intuitive.
09-23-2011, 03:23 PM
#5
Joined: Jun 2009
Posts: 10,963
Quote:
Originally Posted by awp69 View Post
I can't think of it at the moment, but there's a game similar to this where if you tilt back mid-jump, you can pull back on your jump (if that makes sense) and it's a lot more intuitive.
The original Bounder let you control how you moved mid-jump... (Haven't had a chance to play this one yet.)

Quote:
Originally Posted by NickFalk View Post
Squids!?

Worst idea ever!
09-23-2011, 03:58 PM
#6
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,250
Quote:
Originally Posted by drelbs View Post
The original Bounder let you control how you moved mid-jump... (Haven't had a chance to play this one yet.)
You can control how you move from side to side mid-jump, but not forwards and backwards (at least from what I remember from playing this for a few levels this morning).