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App Store Revenue Ranks by Country

09-26-2011, 04:59 AM
#1
Joined: Mar 2010
Posts: 168
App Store Revenue Ranks by Country

Does anyone have this kind of information? I'm mainly trying to figure out which are the top 10 markets by country for iOS apps. Google is failing me at the moment (or maybe I fail at google, take your pick).

I know the top two are the U.S. and then U.K. but what about after that?

Thanks in advance!

Ezmobo Games!
Check out our dev blog for sneak peaks at our upcoming titles.
09-26-2011, 08:33 AM
#2
After that it depends on the game, available translations, and marketing. France and Japan have good revenue, but you have to cater to them!

09-26-2011, 09:14 AM
#3
Joined: Feb 2009
Location: india
Posts: 186
China is 3rd. I am not sure but i have read somewhere
09-26-2011, 09:19 AM
#4
Joined: Jul 2008
Location: Toronto, Canada
Posts: 189
I haven't seen significant sales come out of China, but hopefully this will change.

US, UK, Australia, Canada, Germany, Japan are typically the top 5 (in that order) but as someone pointed out it really depends on the app itself (ie if it targets a specific niche market), how user-friendly it is to non-english speakers, localization, etc.

Manta AppShopper Links:
Chalkboard Stunts, AppSniper, Cubes, Virus, Cubix
09-26-2011, 11:16 AM
#5
Joined: Aug 2011
Posts: 127
France is a big one too.
09-26-2011, 01:56 PM
#6
Joined: Apr 2009
Location: Portland, OR, Cascadia
Posts: 332
These are the ranks from my 3 most recent apps.

09-26-2011, 06:04 PM
#7
Joined: May 2010
Location: Lincoln, UK
Posts: 344
Quote:
Originally Posted by mommagamehouse View Post
China is 3rd. I am not sure but i have read somewhere
China ranks high for the free version of my game, but not the paid full version.
09-27-2011, 01:08 AM
#8
Joined: Mar 2010
Posts: 168
Quote:
Originally Posted by Moonjump View Post
China ranks high for the free version of my game, but not the paid full version.
I've been seeing the same results too. Using Distimo I noticed that China was #2 in the total downloads of our apps, while in terms of paid downloads they are lagging behind. I attribute it to the culture...I don't think the Chinese like to pay for software as they consider it something you can just grab off the internet.

For comparison, I live in Taiwan and the culture here is quite similar to China's. About 100 downloads a day will easily net you a top 20 spot in overall apps.

Ezmobo Games!
Check out our dev blog for sneak peaks at our upcoming titles.
09-27-2011, 02:14 AM
#9
The question we should discuss is which country prefers which type of game or app. Each country has their own characteristic on what they go for and how the behave. Art/Graphic styles are very important when it comes to comparing eastern to european markets, same goes for UI Design and/or how you present your app overview.

Rules and regulations come into play as well (take Germany with the harsh rules on violency in games for example, which are in extreme contrast to some of the asian games).

Essentially, it's more important to decide which countries you want to develop for and know the tendencies that lead to a specific target audience to like your product.

Natascha "Kyena" Roosli - Rock Pocket Games
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09-28-2011, 10:32 AM
#10
Here is a picture from distimo. It's the amount of iOS device I think. Doesn't know when it was made though.
http://www.journaldunet.com/ebusines...ile-925300.jpg