App description: SHADOWGUN, enhanced MADFINGER Games 4th anniversary edition

Madfinger game classic polished and ready to rumble.

******************************************************
Featured in the Rewind 2011, Benchmark Games and Gorgeous Games by Apple !!!
Number one in 25 countries and Top 5 in more than 50 !!!

*** Please join to our social networks and became part of MADFINGER Games and help us make the best games !!!

http://www.facebook.com/madfingergames
http://www.facebook.com/shadowgun
http://twitter.com/madfingergames

www.kotaku.com "Spectacular mobile gaming achievement"
www.g4tv.com "This game looks incredible, and plays better."
www.pocketgamer.co.uk "The best third-person action game available on mobiles, with stunning graphics and tight controls"
www.appolicious.com "Everything from the graphics to the sound is top notch"
www.theappera.com "Stunning Third Person Shooter"
www.crazymikesapps.com "One of the best shooter games"
www.applenapps.com "Is quite simply the current pinnacle of iOS gaming, and nothing else even comes close."
www.touchreviews.net. - "Shadowgun is an engrossing game, an adventure that once you pick up you wont be able to put down"
Supports new iPAd with native 2048x1536 iPad resolution and 4x MSAA (Anti Aliasing)

The year is 2350, and corrupt intergalactic corporations are the rule of law, hiring bounty hunters and mercs to do their bidding. The best of the best are known as SHADOWGUNS.

SHADOWGUN puts you into the role of John Slade, the galaxys most infamous bounty hunter. Your mission: hunt down Dr. Edgar Simon, maniacal genius and leader of his own mutant army. Infiltrate Dr. Simons mountain fortress and fight his personal guard of cyborgs, battle droids, and genetically-enhanced humanoids. Using state-of-the-art weaponry, ships, and the assistance of S.A.R.A.Slades personal assistantSHADOWGUN combines intense tactical combat with 3rd person action.

-= CRUSH, KILL, DESTROY! =-
- Featuring the most advanced combat A.I. to dateenemies flank, seek cover, and utilize teamwork to take you down! Battle automated sentries, aerial drones, and other lethal foestactical maneuvers are based upon actual military strategy!
- Solve hacking mini-games to whet your nerdly appetite, then get back to blasting!

-= CONSOLE-QUALITY GRAPHICS! =-
- It aint just prettyits gorgeous! Advanced lighting effects, beautifully rendered environments, and pro voices make this one of the most advanced games for your smartphone!

-= LIKE YOUR SCI-FI SOAKED IN BLOOD? =-
- Immersive storyline with multiple outcomes! You decide how it ends!
- The first installment in a major franchise!
- Unlock the detailed Shadowpedia, and read more about the SHADOWGUN universe!

-= FROM THE MIND OF A MADMAN! =-
- Survive the onslaught of Dr. Simons deadly creations, including level bosses, mutated grunts, killer machines, and more!

-=EXPANSION DETAILS =-
- The story directly follows the events of original Shadowgun
- New datadisc is free
- 4 new levels
- New enemy creature
- New gun
- New type of gaming interaction
- New collectibles
- New soundtrack
- Lot of new graphics, animations and cutscenes

http://www.youtube.com/watch?v=QWfLZluv7Ss
http://www.facebook.com/madfingergames
http://twitter.com/madfingergames

The Bat Outta Hell's comments:



The year is 2350, and corrupt intergalactic corporations are the rule of law, hiring bounty hunters and mercs to do their bidding. The best of the best are known as SHADOWGUNS.

SHADOWGUN puts you into the role of John Slade, the galaxy’s most infamous bounty hunter. Your mission: hunt down Dr. Edgar Simon, maniacal genius and leader of his own mutant army. Infiltrate Dr. Simon’s mountain fortress and fight his personal guard of cyborgs, battle droids, and genetically-enhanced humanoids. Using state-of-the-art weaponry, ships, and the assistance of S.A.R.A.—Slade’s personal android assistant—SHADOWGUN combines intense tactical combat with 3rd person action.

☣ CRUSH, KILL, DESTROY! ☣
- Featuring the most advanced combat A.I. to date—enemies flank, seek cover, and utilize teamwork to take you down! Battle automated sentries, aerial drones, and other lethal foes—tactical maneuvers are based upon actual military strategy!
- Solve hacking mini-games to whet your nerdly appetite, then get back to blasting!

☣ CONSOLE-QUALITY GRAPHICS! ☣
- It ain’t just pretty—it’s gorgeous! Advanced lighting effects, beautifully rendered environments, and pro voices make this one of the most advanced games for your smartphone!

☣ LIKE YOUR SCI-FI SOAKED IN BLOOD? ☣
- Immersive storyline with multiple outcomes! You decide how it ends!
- The first installment in a major franchise!
- Unlock the detailed “Shadowpedia”, and read more about the SHADOWGUN universe!

☣ FROM THE MIND OF A MADMAN! ☣
- Survive the onslaught of Dr. Simon’s deadly creations, including level bosses, mutated grunts, killer machines, and more!

http://www.youtube.com/watch?v=QWfLZluv7Ss
http://www.facebook.com/madfingergames
http://twitter.com/madfingergames
09-30-2011, 07:00 AM
Joined: Oct 2009
Location: Germany
Posts: 1,959
Quote:
Originally Posted by Nightshift Nurse View Post
Who the hell makes a shooter with no iron sight? Why no aim-assist option?
are these questions just a joke or it is serious?
09-30-2011, 07:01 AM
Those were rather...anti-climatic endings! I must say I more or less enjoyed the game but I am disappointed at the 'multiple endings' that were promised. With an award winning author on board, I sort of expected a bit more from the script/plot/character development departments even if this is primarily a TPS game.

09-30-2011, 07:22 AM
Joined: Jan 2009
Location: Super Earth - Our Home.
Posts: 5,521
Quote:
Originally Posted by violentv View Post
Those were rather...anti-climatic endings! I must say I more or less enjoyed the game but I am disappointed at the 'multiple endings' that were promised. With an award winning author on board, I sort of expected a bit more from the script/plot/character development departments even if this is primarily a TPS game.
There was an award winning author involved with this game? With such a basic story that's kind of hard to beleeve.
09-30-2011, 07:45 AM
Ending

I'll agree that the "multiple endings" Wasserstein a bit of a let down. But I must say that the game in it's entirety was not a let down at all.

I really enjoyed it and will play through again in hard after the update.

I gotta say TA got it wrong in their scathing review.
Just my opinion.

Looking forward to killing all of you, especially you hodapp, in multiplayer Haha
09-30-2011, 07:47 AM
"basically, if you quit the game or are killed at that checkup point, the game restarts with the beam behind you turned on (though you can't see it)."

I wonder if the game has a memory issue so many of the repeated crashes could be avoided for now by removing the most recent apps from the multitasking bar. Just a thought and, of course, memory leaks should be tracked down and plugged at some point.
09-30-2011, 07:48 AM
Quote:
Originally Posted by Der-Kleine View Post
There was an award winning author involved with this game? With such a basic story that's kind of hard to beleeve.

rofl, isn't it? but..

Quote:

The story is written by award winning author Micah Nathan who has joined the MadFinger team as executive creative consultant for SHADOWGUN.
I guess we shouldn't expect 'Shakespears' in a TPS. lol ..but after watching the well done opening sequence right at the start, I was half expecting a similar cinematic cut scene to make an appearance at the end to wrap up the plot.

Last edited by violentv; 09-30-2011 at 07:52 AM.
09-30-2011, 07:51 AM
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
Quote:
Originally Posted by Der-Kleine View Post
There was an award winning author involved with this game? With such a basic story that's kind of hard to beleeve.
The story was simple but the dialog was amusing and sounded natural. Also, John Slade came across as an engaging character, especially in his banter with S.A.R.A. These things might seem easy to do, but they are not, as is clearly evidenced by 90% of video game writing.

But I agree that the ending was something of a letdown...
09-30-2011, 07:54 AM
Joined: Jan 2009
Location: Super Earth - Our Home.
Posts: 5,521
Quote:
Originally Posted by squarezero View Post
The story was simple but the dialog was amusing and sounded natural. Also, John Slade came across as an engaging character, especially in his banter with S.A.R.A. These things might seem easy to do, but they are not, as is clearly evidenced by 90% of video game writing.

But I agree that the ending was something of a letdown...
"Yes, I know I just got shot down by two nuclear missiles, but why should I feel angry or scared because of something like that?" Well Slade certainly doesen't care alot about his life...
09-30-2011, 07:59 AM
Joined: Dec 2008
Location: Salem, Massachusetts, USA
Posts: 10,913
Quote:
Originally Posted by Der-Kleine View Post
"Yes, I know I just got shot down by two nuclear missiles, but why should I feel angry or scared because of something like that?" Well Slade certainly doesen't care alot about his life...
He sounded scared, but his main concern was why SARA screwed up and didn't find the missiles in her initial scan. The reaction is unusual but believable. That tells you something about his character and his relationship with the SARA. For me that's an example of good writing.

Last edited by squarezero; 09-30-2011 at 08:03 AM.
09-30-2011, 08:16 AM
Joined: Apr 2009
Location: Brno, Czech Rep.
Posts: 476
Hi there

We just submitted update 1.0.2 to Apple, hope they will approve it soon..

Fixes :

iPad2 crash after 20-30 minutes
Bug in resume game (fix also driller mission)
Some other minor issues..


Also, lets talk about other things. We are now busy with android developer, so any idea could be added to MP

What you are expecting from MP, new features, etc ? It would be really helpful to talk about it

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