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#591
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"gamereactor.dk"
Gamereactor is one the biggest multiplatform magasines/sites in the nordic, awesome.
Last edited by chris1a; 09-30-2011 at 05:14 PM.. |
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#592
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Quote:
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#593
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Quote:
![]() BTW, why are you shooting if nothings there? Edit: Actually on another note, you described "real" guncombat pretty well there. Last edited by chris1a; 09-30-2011 at 05:17 PM.. |
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#594
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No, that's how the enemys behave. When they've done that a few times they walk (reeeeeeeally slowly and right in your line of fire) to the piece of cover you'te hiding behind, only to get a round of shotgun fire to the face. And the process repeats.
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#595
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Der-Kleine: Yea i haveīnt really seen any running enemies yet etc. Maybe something Madfinger could implement in a future update. Or ShadowGun 2.
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#596
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Also, has anyone noticed how atleast the first enemy you ever encounter in the game only has an animation for walking forward? It looks kind of weird sometimes.
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#597
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Der-Kleine
Chris has a really good point. In a "real" gunfight you do exactly what you said which was stick your head out from behind some object, shoot a bit, and then hide behind the object. What you want is some type of fake gun fight. They only walk slow when they don't see you because you are hiding and not coming out. Otherwise they jog around trying to get as close to you as possible if they see you and are not getting shot. But please, describe exactly how they should behave in your mind. |
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#598
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Update patch just came out.
*Fixed crashing on ipad 2 *Fixed problem in level 4 (driller) *Optimized memory for low memory devices. Surprised that only took 11 hours from when it was submitted. Last edited by Snacks48; 09-30-2011 at 07:51 PM.. |
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#599
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Quote:
Also, It looks like that TA review is even less accurate now.
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#600
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Time to erase/change up half of the review. Thanks TA.
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