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  #1  
Old 09-28-2011, 06:06 AM
Echoseven Echoseven is online now
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Default Fling a Thing - (by Big Blue Bubble)


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Last edited by Echoseven; 09-28-2011 at 10:17 PM..
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  #2  
Old 09-28-2011, 11:11 AM
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StaggerLee StaggerLee is offline
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Just to add - in terms of 'fun factor', this is the best game we ever created. We released over 100 games in last 7 years, and I didn't spend so much time playing any of our other games as I did with this one.
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Old 09-29-2011, 12:06 AM
Carlos-Sz Carlos-Sz is offline
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I'm playing it on my iPad.

But this seems to be one of those games that video and screenshots don't make justice to how good the game is while playing it.

In resume great graphics and animations along with sound effects. A top-notch game, very polished.

You can buy coins (IAP) but you can also earn them while playing it and the pace to earn reminded me Temple Run.

A nice surprise.

Although I played only one game I can say that I quite like it.
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Old 09-29-2011, 02:40 AM
eugekava eugekava is offline
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I thought I recognised the art style. Thumpies!!!
So you unlock new "things" as you progress?
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  #5  
Old 09-29-2011, 11:48 AM
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StaggerLee StaggerLee is offline
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Yep, same art team that designed the Thumpies was involved in Fling a Thing as well.
Btw, you guys can try the Flash version of the game at http://www.fling-a-thing.com/game.html but keep in mind that iPhone version is much slicker.
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  #6  
Old 09-29-2011, 01:26 PM
kennfusion kennfusion is offline
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Default Game Impressions

This is not my normal sort of game, but I have been having trouble finding something to engage me lately on the iphone, and based on the review, I figured what the heck, it is a buck.

I have played about 7 games through, getting a little better and a little further on each attempt. So far it is fun, I like the art style, the game has a good sense of humor about it, there are lots of neat power ups to get that mix the game play up.


I like the meta game aspect of it, you can earn stars (or buy with IAP, but that is silly), that allow you to buy new things and new map themes. I think it will be fun trying to earn those.

I do have a couple gripes though.

The first is that when your thing lands in one of the corners, it is really hard to shoot them, because you just run out of screen space to shoot them with any force toward the center. I guess this is by design, but I find it annoying. You can do it, it just takes more effort than it should.

This is a game about patience more than anything I think. Most screens eventually, if you wait long enough, line a majority of the bubbles up. Since turns are everything, you kind of have to sit and wait and wait and wait for the perfect shot. It can be kind of too much waiting for what should be a quick play game.

There is also a mini game that is not really a game, where you feed your thing to earn stars. It just seems like an afterthought, as it does not make a lot of sense.

But, overall I like the game and and would give it a 6.5/10 with some potential if it gets some future love.
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  #7  
Old 09-29-2011, 01:35 PM
slewis7 slewis7 is offline
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Is an iPad version planned?
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  #8  
Old 09-29-2011, 02:34 PM
twit twit is offline
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If you're in a corner the trick is to bank your shot off the side wall like a game of pool. It takes a bit of getting used to but once you master it you'll be able to get much higher.
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  #9  
Old 09-29-2011, 02:57 PM
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StaggerLee StaggerLee is offline
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Quote:
Originally Posted by twit View Post
If you're in a corner the trick is to bank your shot off the side wall like a game of pool. It takes a bit of getting used to but once you master it you'll be able to get much higher.
Exactly. This is maybe not that obvious but it eliminates the problem with landing in the corner.
The real fun starts when you pass the 1st boss battle at level 25 and when you get access to springs.
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  #10  
Old 09-29-2011, 02:58 PM
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Quote:
Originally Posted by slewis7 View Post
Is an iPad version planned?
Yes, it is about 2 weeks away.
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