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#21
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#22
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This game looks really nice. It does look like it controls in a set path, and seems like a battle game, along the lines of Dark Meadow and Infinity Blade. I get the impression it's in rails. |
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#23
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Watched trailer 4 times.
Feels like a linear action game where the game forces you on a set path and fights individual enemies in enclosed areas (walls!? barriers that break DMC style???). |
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#24
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http://www.slidetoplay.com/story/sli...a-bladeslinger
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#25
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#26
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#27
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They'll report on the breaking news, but never seem to get hands on impressions, previews or scoop great articles for top tier (premium quality) games... ...I will say TA has the best iOS community, but thank goodness for the other sites we HAVE to rely on for things I wish they'd TA had secured. I one day hope to see TA become the site IGN USED to be, before IGN relegated their site to irrelevance. |
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#28
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#30
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Wow! This looks awesome! I now want this and modern combat3! I think gameloft should use unity game engine too because if you look at shadow gun, it does not lag at all on ipod 4th generation, and if you compare with gameloft's silent ops, its like
Silent ops graphics<<<<shadow gun graphics But Silent ops lag much more than shadow gun. Maybe gameloft could have used unity or upgraded engine for mc3, but who knows. Well, this game's looks better than my computer games! Awesome |
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