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App description: The Macintosh classic re-imagined for iOS.

Fly your paper airplane through a house relying on lift from air vents in the floor.

Duck under obstacles, avoid electrical outlets and all the other hazards that await your fragile glider.

iPhone, iPad, iPod Touch
artwork designed for the Retina display (iPad and iPhone)
easy to play and learn, a challenge to master

Have fun exploring the house!
09-29-2011, 06:29 PM
#2
Joined: Sep 2009
Posts: 2,306
I darn near didn't graduate from college due to playing this game!

09-29-2011, 06:34 PM
#3
Well it does look like fun so i will give it a try
09-29-2011, 07:23 PM
#4
Joined: Mar 2009
Posts: 1,142
Fantastic, even if the launch thread is a couple of days late . Oh it's you NEG, hi there .

Just as addictive as every other iteration of the game. About 6k points you start getting choices of which way to go; I haven't got past 7.5k from any combination yet - much harder going than PRO, so few extra lives! But yeah, it'll keep me playing a good while!
09-29-2011, 07:37 PM
#5
Joined: Jul 2009
Posts: 6,111
Quote:
Originally Posted by MartiNZ View Post
Fantastic, even if the launch thread is a couple of days late . Oh it's you NEG, hi there .

Just as addictive as every other iteration of the game. About 6k points you start getting choices of which way to go; I haven't got past 7.5k from any combination yet - much harder going than PRO, so few extra lives! But yeah, it'll keep me playing a good while!
Better late than never!

But you are right - there is the same addictive qualities to the game that I remember. Same frustrations, same everything - but better! Really happy to see this released.
09-30-2011, 12:19 AM
#6
Joined: Apr 2010
Location: California, USA
Posts: 3,937
Glad this came out for the IOS! I remember playing this on my old Mac and this plays just like the old one with updated graphics, of course! Controls well, but I can't help but think tilt control would be a good option to have on this one. Not really an issue, though. Definitely a fun game!
09-30-2011, 02:22 AM
#7
Joined: Aug 2011
Posts: 333
Oh man, I'm in elementary school again

Never thought this game would be revived, and I'm so happy it was.
09-30-2011, 02:41 AM
#8
Game Impressions

HD Gameplay Trailer (iPad 2):

09-30-2011, 01:36 PM
#9
Joined: Mar 2009
Posts: 1,142
Right! So at the first point where you get to really choose which way you go, to the right is a self-contained loop for an extra life and many points. Cool, I can just avoid that and shortcut to the toasters for a while .

That was one of the awesome things in Slumberland - with the junction room not too far in you could skip massive bits of content to practise up the later parts - of course there you could also save progress, but that's another story.

I'd love to see GC leaderboards here - how is everyone doing? Then again, maybe I'm better off without lol. Who knows, I just hit 10k on one run thanks to that aforementioned loop. The learning and remembering mechanics in this game really are like no other.
09-30-2011, 03:56 PM
#10
Joined: Aug 2011
Posts: 333
Quote:
Originally Posted by MartiNZ View Post
I'd love to see GC leaderboards here - how is everyone doing? Then again, maybe I'm better off without lol. Who knows, I just hit 10k on one run thanks to that aforementioned loop. The learning and remembering mechanics in this game really are like no other.
Same just happened to me, got 10520. I lost 4 lives on my basement adventure, haha.