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iPhone: Gosu-Blox a puzzle game to rack your brain

09-30-2011, 04:58 PM
#1
Joined: Jun 2010
Location: Netherlands
Posts: 33
Gosu-Blox a puzzle game to rack your brain

Golabi studio is proud to present the Gosu-Blox, a new puzzle game designed by Thomas Pathuis.

Gosu-Blox is a new innovative and fun puzzle game in a cartoony style.
Rack your brain and work your way through 25 challenging levels.

Gameplay
There are 5 Gosu-Blox in the game. the player needs to connect the two White ones together by moving the Yelllow and Blue Gosu-Blox.

The White Blox: need to be connected to each other
The Yellow Blox: can only move in diagonal direction
The Blue Blox: can only move in horizontal or vertical direction
The Green Blox: should make part of the connection
The Red Blox: can not make part of the connection

This gets increasingly harder as the player can move each Blox only once and no other Blox can be in it's way.
The undo button helps the player to undo the moved steps and rethink the path.

Features

-Innovative puzzle concept
-25 challenging levels
-Increasing difficulty level
-Unique cartoon style

Download link

The game can now be downloaded from itunes for only $0.99.

http://itunes.apple.com/app/gosu-blox/id467953273?mt=8

Last edited by Siamak; 09-30-2011 at 05:43 PM.
09-30-2011, 05:07 PM
#2
Joined: Apr 2010
Location: Thames Ditton, UK
Posts: 346
What do you actually do in the game? The screenshots and description make nothing clear at all.

09-30-2011, 05:19 PM
#3
Joined: Jun 2010
Location: Netherlands
Posts: 33
Quote:
Originally Posted by toythatkills View Post
What do you actually do in the game? The screenshots and description make nothing clear at all.
I have updated the description.
I hope it helps to grasp the basics of how the puzzle works.
10-01-2011, 06:38 AM
#4
Joined: Jun 2010
Location: Netherlands
Posts: 33
Promotional codes

As the game has now appeared in the new releases, here are 5 promo codes for the lucky ones who gets it first.
  • K9AHLPTKPEKP
  • L9NEJJERJ377
  • NWLT6WKMAWRT
  • 9WEJ4AXWAA9F
  • LXPF6K34NM4K

Please let us know what you think of the game.
10-01-2011, 07:57 AM
#5
Joined: May 2010
Posts: 2,798
Looks interesting, thank you for L9NEJJERJ377
10-01-2011, 09:52 AM
#6
3 hours later - LXPF6K34NM4K - was still available. Shocking! Anyway I still didn't quite understand the description even updated so hopefully by playing I can shed some light on what appears to be a cool puzzler.
10-01-2011, 11:32 AM
#7
Joined: Apr 2010
Location: Thames Ditton, UK
Posts: 346
And another hour after that, I used the first one! That's all of them gone, now 'cause the other two were used already. Will be back with impressions later
10-01-2011, 12:46 PM
#8
Joined: Apr 2010
Location: Thames Ditton, UK
Posts: 346
I really like it



The two white blocks are stuck there, and you have to use the yellow, blue and green blocks to join a path between the white blocks. The yellow blocks can only move diagonally, the blue ones can only move vertically and horizontally, and the green ones can't be moved at all. So obviously, the puzzle is in working out which blocks to move where in what order; you can only move each block one time. The red blocks can't be used as part of your path, you have to build around them.

I've done the first twenty levels so it's a bit content light at the moment, but certainly if they plan to add more levels this is a really interesting puzzle game, and the presentation is excellent. And I REALLY appreciate the small file size, this is something that can stay on my phone forever!
10-03-2011, 04:02 AM
#9
Joined: Apr 2010
Location: Thames Ditton, UK
Posts: 346
Level 22:



The game doesn't accept this solution, and I think it should.
10-03-2011, 12:41 PM
#10
Joined: Jun 2010
Location: Netherlands
Posts: 33
Hmm, we had really tried every possible solution and made sure the algorithm always recognizes the winning pattern. it seems there is still this one solution that doesn't get recognized.
There is also another way to solve this level, in the meantime we will be working on the recognition algorithm to find the bug.

Thanks for review and the hint.