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10-05-2011, 07:58 AM
#21
Joined: May 2009
Location: Michigan
Posts: 530
Quote:
Originally Posted by psj3809 View Post
It said $8.29 NZ dollars, so a quick search on Google to find a currency converter (I'll do it, you just sit there ! says thats about $6.24 US so perhaps theyll release this as a $5.99 game
Ok, thanks,

Playing Now: The Dark Meadow, Shadowgun, Order and Chaos Online
10-05-2011, 08:04 AM
#22
Yeah, it will be $5.99 in US store. I almost hit the buy button until I heard the possibility of on-rail game system... I hope it will feature explorable world though... waiting for impression

10-05-2011, 08:04 AM
#23
Joined: Nov 2010
Posts: 5,777
Echoseven said that it was a point and click adventure, so i think its exactly like IB, but I need confirmation...
10-05-2011, 08:05 AM
#24
Joined: Jul 2011
Location: The red Skittle
Posts: 5,505
So I've posted stuff a bit earlier but here are specific answers:
It's quite a lot like a point and click game with a pretty fleshed out exploration element. You move around from "scene" to scene, fixed on the spot but with free look in all directions. Occasionally enemies show up and you get to fight them while rooted to the spot.
This is where the Infinity Blade element kicks in - first you shoot the enemy from afar as they shoot you back and walk closer. You have a dodge at this point, but they do too so it keeps things interesting. Pretty soon they get closer and you will swap out to a melee weapon. Now you have a block as well as a dodge and you attack by swiping on screen like IB. There are combos too, but so far they haven't been explained and I stumbled across them accidentally.

The dodge itself is interesting as well - you have an arrow either side of the screen and you dodge in the direction you press. Enemies will attack all points randomly, both in melee and ranged. When in melee though, you will need to read the monsters' movement and dodge in the right direction or you'll dodge into their attack and get hit anyway. It works out to be pretty fun over all.



Also now that the initial "hory sheet" has worn off I can speak a bit more clearly about the game: exploration is very much encouraged but so far it has been fairly linear and limited by a few locked doors which can only mean backtracking. I'm very early into the game at this point, so don't read too much into that just yet.


Edit: bolded the part everyone wants to know.
Edit2: Because I love you guys I stopped playing long enough to track down a similar game to show how this one plays. Amerzone for those who played it has a similar movement mechanic, though it's a lot more refined and straightforward in Dark Meadow.



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Last edited by Echoseven; 10-05-2011 at 08:18 AM.
10-05-2011, 08:15 AM
#25
Joined: Jan 2011
Location: England
Posts: 10,680
^Thanks

Hmmm i may give this a miss. I prefer good old fashioned shooting like Rage (which is also on rails). Perhaps i'm in the minority but i never got into Infinity Blade with the swiping etc, just want a normal fire button.

Swiping to dodge/shoot, hmm doesnt sound like my cup of tea. Think i'll pass, does look amazing graphically though

This could be the first week since Feb (when i first got my device) that i dont buy a game. Terrible week (bar this biggie) for releases, oh well
10-05-2011, 08:19 AM
#26
Joined: Nov 2009
Posts: 5,148
So it would appear on the one hand you have:

Limited interactivity.
IAP
~2 gig of space requirement.

On the other:

Very pretty graphics.

Certain to be a massive hit then.

Last edited by Gabrien; 10-05-2011 at 08:23 AM.
10-05-2011, 08:22 AM
#27
Joined: Nov 2009
Posts: 5,148
Quote:
Originally Posted by psj3809 View Post
This could be the first week since Feb (when i first got my device) that i dont buy a game. Terrible week (bar this biggie) for releases, oh well
I'm actually finding this the third week in a row with little to nothing to get excited about. I may even do the unthinkable and get back to finishing some older games.
10-05-2011, 08:28 AM
#28
Joined: Jan 2011
Posts: 729
Didn't realize this had come out. Lol. But I don't think i'll be getting it. Saving my money for infinity blade 2, since they seem kind of similar. And Infinity blade will be better, just because it's infinity blade. I'll wait for more impressions before I make my final decision though.

GameCenter- alui777
10-05-2011, 08:30 AM
#29
Joined: Jul 2011
Location: The red Skittle
Posts: 5,505
Some positives to add:
Pretty interesting combat (debatable)
Very aesthetically pleasing game
So far a pretty interesting fully voice-acted story told by a great voice actor.
Of course, very pretty.

Do you guys have any specific questions? I'll be avoiding any spoilers so don't ask about things like story.



Need proofreading, editing or writing done for your game?
Contact me via PM or email and we can talk.
10-05-2011, 08:49 AM
#30
Joined: Sep 2010
Posts: 344
How hard is it to learn the controls? Did it seem like you needed to dodge a lot to not die like in Infinity Blade? Is there more than one boss? Or just the last one the developers mentioned already?