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#691
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Ditto
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#692
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Quote:
Or, witty banter aside, in such a case, the IAP has absolutely no effect on gameplay, and I think that the only reason most players would have anything against such a system is the suspicion that the game might really be balanced to encourage or require IAP purchases. But most of the time, half an hour of gameplay will reveal if this is the case. I've heard very little complaints (apart from a few overzealous forum voices) over the IAP in the Infinity Blade series, most probably since most of us barely notice it is there, and never feel we need it to progress. IAP that offers competitive advantages in online multiplayer, or IAP as a way to sell a game for many times the appropriate price point, now, that's the bad stuff. Fully optional IAP that has no effect on players that choose to ignore it is right up there after IAP for cosmetic effect on the harmlessness scale, and it seems to be that the only reason such IAP mechanics have garnered a bad rep is an irrational (but fully understandable, given recent Gameloft shenanigans, and similar schemes) anti-IAP hype. If we could shed that reaction to harmless IAP, iOS devs would be free to explore additional ways of making iOS development more profitable without such massively negative reactions to harmless implementations of real-world purchases. Which would really benefit us all, in the end ![]() And for something completely different: was Retina support removed from Dark Meadow for iPhone 4, or was it never in there to being with? I canna even recall how it looked before, but the game is not retinafied now. Both text, textures, hud elements and edges of creatures are jagged and slightly blurry. Last edited by Ayjona; 04-04-2012 at 09:48 PM.. |
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#693
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Am I the only one who likes more the original icon?
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#694
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No, you're definitely not alone. The current icon looks cheap to me, and has a slight feeling of dissapointment to it. Or maybe it's just me.
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#695
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so whens the update going live?
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#696
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I believe they have already submitted it to Apple. It is only a matter of time till it hits the stores. I would guess it takes anywhere from 3 days to 15 days for Apple to finally put it on the stores.
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#697
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Yes, they said they submitted to Apple, since they have been through this approval process a few times. I would say we should have the update by Sunday ( Just a guess though)
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#698
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Hey i have 1 question.I try register to Phosphor game studio forum,but i have only information:
Quote:
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#699
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Just deleted this off my phone last night, didn't realize it was chock full of IAP's now. Nothing makes me angrier than IAP on a premium game, regardless of what compensation I get.
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#700
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its being fixed in the next patch...
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