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Do you find game development fun?

10-10-2011, 05:13 AM
Joined: Oct 2010
Posts: 307
Do you find game development fun?

Personally, sometimes I feel it's a grind (especially when starting on a new project). I tend to lose motivation and procrastinate. It's different from before when I was excited and wanted to add features to my game and stuff.

It's not a case of having nothing on screen, more of "this is like a boring job".

What are your experiences? Should I look for something else?
10-10-2011, 05:54 AM
Joined: Mar 2009
Location: Singapore
Posts: 1,770
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I definitely find it fun. It's more of a hobby than a job though, seeing as I'm still in school.

It might become a grind after a while, but it's an inverted bell curve. Starting and ends are always fun, but the middle may not be the best experience.

10-10-2011, 08:09 AM
Joined: May 2010
Location: Lincoln, UK
Posts: 344
There is a lot of grind in game development, but there are also really enjoyable moments.

For example I was struggling for more than a week with programming a number of different game elements that were dependant on each other. I didn't know where to start, but I'm now working my way through them and had a great moment last night when I had something new moving around the screen and looked better than I was expecting.

Only you can answer the question of if you should look for something else, but if you are not enjoying it at all, the answer is probably yes. If you are still in the early stages of learning and it still feels too much, then it will get better, but you need to find at least something to make it enjoyable otherwise you will never get to the point where it feels like everything is coming together.
10-10-2011, 10:04 AM
I find that development is a very rewarding activity. Despite being creative throughout development itstelf, it is very enjoyable to see a project bear fruit when it is finally released on the App Store.

I have managed to minimize grinding by doing a lot of offline planning for my projects. So sometimes it boils down to working my way through a todo-list and every item that I check and mark "done" is a tiny reward in itself.

Developer of Multipods Escalation and Vermes on Mars. Upcoming game is Tesla Overdrive.
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10-10-2011, 10:16 AM
Joined: Jul 2010
Location: London, UK
Posts: 16
After many many years of this I find the whole process a complete grind until I get feedback from people, then I get to see how amazing (or not) my work is.

The thing that keeps me going is I'm stubborn, almost every element of making a game has some fun element but most of it is grind and when someone says they liked playing my game it's the biggest rush you could have.

I spent a few years making websites for myself and clients. It's a lot easier, quicker and instantly rewarding. It lacks any serious endeavour though so I went back to making games.
10-10-2011, 03:05 PM
Joined: Mar 2011
Posts: 463
I think we have different stages. Fun, boring then fun again! But overall, game development is a blast for us...everytime! Seeing those ideas come to life, OMG is it exciting. But then again, there are some draggy, boring and even frustrating days. I refuse to believe that no one else has 'em at one point or another.

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10-10-2011, 03:52 PM
Joined: Oct 2011
Location: Hamburg, Germany
Posts: 39
Short answer: Yes.

Long answer: It depends

I am currently working with a very small group of people on some iOS games. Actually our core team is just me (as the coder) and a colleague (graphics artist). We develop the ideas together and since we have a pretty similar sense of humor, we often have very creative and entertaining sessions. In addition to that, we work pretty focussed. So there is little overhead and you barely ever have discussions - that's what usually happens when too many people are in charge at the same time. So yeah, I'm having a great time. Hey, two weeks ago we actually made a C64-look retro game in 48 hours, just because we wanted to. Now that was fun! Okay, okay, sometimes you get frustrated over something as in every job, but in general I enjoy what I do. I just hope that we will actually earn enough money with it to be able to go on. Otherwise I'd have to go back into a dull job as I used to do.

10-10-2011, 04:50 PM
Joined: Jun 2009
Location: Hollywood, CA
Posts: 1,869
ha, good topic!

Yes, I find this extremely enjoyable, through most parts of the process. but like some have said, there can certainly be times when it is a drag. And there can be times when you wish it was only a drag! I've had experiences where things have happened which have truly made me want to tear all of my hair out - never enough to throw in the towel, but arrrgh yeah.

Overall, I enjoyed working in big studio development for several years but that started getting really demoralizing as time wore on. I just really like being able to trust my own instincts/call the shots when I am producing personal projects, and it is extremely gratifying when good things happen (features, satisfied reviews, etc). Now if I can somehow turn it around and make a living doing it then there will be nothing left to complain about--
10-10-2011, 06:31 PM
Joined: Oct 2010
Posts: 307
Thank for the responses! I find it enjoyable when I finish my game and see people playing it / leaving comments, but not really when making it. Especially when all you are doing is making stuff move and clickable and make it trigger more stuff.

("extremely enjoyable"? You'd rather make games compared to playing something?)

Last edited by Xapped; 10-10-2011 at 06:33 PM.
10-10-2011, 06:38 PM
Joined: Dec 2009
Location: Berlin, Germany
Posts: 1,674
in the end its work.. no matter what job .. there is always times that are boring and dragging no matter..

but if its too dragging and to annoying rather search for something else..

having some alternatives at your disposal is always good in life..