First impressions (prone to change, should I come upon some well hidden flaws): large, deep and deeply strategic, varied, complex, combat reminiscent of Gratuitous Space Battles (and therefore actually a bit more exciting than most games in the 4X genre), the closest thing so far to Masters of Orion and Civ on iOS, the, BY FAR, most advanced asynchronous multiplayer game for iOS, and EXACTLY what I have been missing
If you are into 4X (space strategy in particular), go buy. If you want advanced strategy for iOS, go buy. Want to play strategy games online with yer pals? Buy! Want to take another small baby step towards a full PC experience on your phone? Yeah, you should probably buy this.
I find it very peculiar that neither TA, nor many other iOS sites, have not hyped the stuffing out of Starbase Orion. Perhaps the lack of a gameplay trailer has contributed to the media blackout, but on the other hand, the devs have been very forthcoming with gameplay details and dev logs. Hopefully, now that the game is out, eyes will be turned to these stars.
Starbase devs, what little suggestions for improvements I could find so far:
- Race descriptions have "\n\n" before the paragraph on their abilities.
- When designing our own races, many racial attribute descriptions are too long for their dedicated space, in some cases making it impossible to read the whole description and understanding the exact effects of the attribute.
- There is a slight and occasional sluggishness to some parts of the interface, such as the next arrow on the universe size/difficulty screen.