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  #361  
Old 05-24-2012, 05:19 PM
heringer heringer is offline
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Ok, strange request, but is Chimera planning on doing a revamp on the presentation side of combat? I know this is probably not very high on the list of priorities, but after playing Gratuitous Space Battles I can't help but want better graphics on the space battle portion of Starbase Orion.

Just adding new backgrounds and giving more oomph to explosions would do wonders.

Imagine if you could put both games together. Perfection.

Anyway, just a itch I have.
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  #362  
Old 06-01-2012, 04:18 AM
Drakeer Melkhor Drakeer Melkhor is offline
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New update with leaders!
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  #363  
Old 06-01-2012, 12:31 PM
Pitta Pitta is offline
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A little question...does leaders work in a previously started game?
Or I have to restart to benefit those?
(I had just started a coop game before the update).

Thanks!
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  #364  
Old 06-01-2012, 12:34 PM
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KittyMac KittyMac is offline
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Quote:
Originally Posted by Pitta View Post
A little question...does leaders work in a previously started game?
Or I have to restart to benefit those?
(I had just started a coop game before the update).

Thanks!
Yes, you should be able to update without problem. Once you start playing under v1.1.4, you will be playing under that ruleset (which includes leader auctions).
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  #365  
Old 06-01-2012, 04:18 PM
Pitta Pitta is offline
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Quote:
Originally Posted by KittyMac View Post
Yes, you should be able to update without problem. Once you start playing under v1.1.4, you will be playing under that ruleset (which includes leader auctions).
Thanks...just got my first bid in a previously started coop game.

AWESOME!!!
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  #366  
Old 06-02-2012, 06:35 AM
Pitta Pitta is offline
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I'm still relatively new to the game but I'm already hopelessly addicted to it.
In solo I can always beat easy AI now...but I struggle on average.
I'm playing a lot coop mode, my preferred one.

I would like point out a (very minor) bug.
When you tap on your allies in the foreign tab, you get a not so friendly message (the same in the versus)...at least the phrase should be accordingly modified.
I love that now you have a contact rating and I must say that leaders are really a great addition to the gameplay.
I know diplomatics is in the pipe...great.
Another cool thing I think would be great would be more 'events'.
Right now sometimes you find an ancient tech, a new colony...things like that.
Wouldn't be cool if there could be even negative events (other than amoebas and crystals)?
Like...you find a new technology in an alien relict...but as you gain some tech...an alien virus jam all your ships withing range...or you discover a rich planet that unfortunately has a plant that infect your people (and you must research for a cure), or your food is infected after an alien contact....
Random events you have to manage....this should go along well with diplomatics if you choose to make peace with other aliens...so you will live in a friendly galaxy but still have plenty of problems to solve, just not military ones.
(I would love a mode where AI aliens are not necessarily hostile).

Just some ideas...the game is absolutely great as it is.
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  #367  
Old 06-04-2012, 03:21 AM
Pitta Pitta is offline
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Another little thing to add if possibile, as the game is really polished and async is very well implemented (CO OP is stellar).

Could we have a customized icon with notifications?
It's a really minor thing...but as we have a notifications cool sound it would be cool to have an icon too like Ascension or Carcassonne.
I know the dev are busy with next diplomatic expansion, but I would like to see more random events too.

Anyway, I can't play nothing else any longer...used to be an AVID Ascension gamer but I must confess that since I bought Orion I played it almost non stop both solo and co op.
It's simply great, thanks for making it so accessible yet so deep.
Leaders are super cool too, they open up so many new possibilities it's stunning.

EDIT: I forgot another thing...it would be cool if we could have ingame avatars, not just the one from GC.
I had to change it just for this game, to be more 'in character'
A very very minor thing, just an idea.
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  #368  
Old 06-13-2012, 07:31 AM
syntheticvoid syntheticvoid is offline
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=o)

I keep trying to continue an online game, and every time I do, it keeps dropping down the menu from the time section, letting you know what all happened before that turn... you know, what researchers finished researching, and where ships have landed, that stuff... it drops down a couple of times, and the game crashes.

I'm on an iPad 2, iOS 5.1... nothing with my device has changed since I last made a move and sent it...

Wish I could be of more help... But kind of hoping that someone else is experiencing the same thing... ??
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  #369  
Old 06-13-2012, 07:43 AM
syntheticvoid syntheticvoid is offline
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ha... nevermind... figured it out.

turns out the other player accidently deleted the game when clearing out their multiplayer games. =oP

Last edited by syntheticvoid; 06-13-2012 at 07:45 AM..
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  #370  
Old 06-13-2012, 07:50 AM
scarypharaoh scarypharaoh is offline
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I have a query. I am assuming that the larger the number of spies you have assigned to a particular alien, the higher the chance of theft or sabotage of that particular alien? Is it better to load all spies on one alien species or spread them around?
Thanks for any advice
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