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  #151  
Old 02-26-2012, 09:51 AM
Kehaan Kehaan is offline
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iPhone 4, OS 4.x
 
Join Date: Aug 2010
Posts: 19
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This keeps getting better and better. Have you planned new updates after the release? Free updates, and DLC?

From Kehaan
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  #152  
Old 02-26-2012, 12:13 PM
Sheo Sheo is offline
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iPhone 5, iOS 6.x
 
Join Date: Feb 2012
Location: Russia
Posts: 36
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Hi there, today I saw your game. Its brlliant. Your game is so amazing so I just cant wait to play it! I have some ideas to make your game a little better
1) When you start a new game, a large random map will be genereted. Every time different map.
2) Map can include special places like library where you can find crafting receptes, supermarkets (a lot of things inside), little shops, ammunition shops, clothing stores. Of course inside these buildings will be a lot of zombies
3) All weapon must be breakable.
4) Items to decorate your home (table, chair, sofa, pictures, bed and other).
5) Guns can have a different types of ammo (fire ammo, freeze ammo, poison ammo, slowly ammo and other).
6) Different types of zombies (big, slow zombies dealing great damage; little fast zombies dealing less damage; zombies with gun and more).
7) We need to store all our items and weapons, so we need chests (or something to put our stuff inside).
8) Large buildings with several floors to explore.
9) Hunger bar for more realism! When its empty your health will slowly decrease. I think its very important thing. And a lot of different types of food that influence on character stats (fast moving, fast health regeneration or decrease speed movement for a limited time).
10) NPC's in sewers must gives quests (kill XX zombies, kill boss, collect and bring XX items) with a reward (special weapons, clothers or just a resources). Quests are really very important part of game! We need to do something in game
11) Personal garden to grow vegetables and fruits that can be eaten. Besides why not to use them to craft potions? Seeds to plant them can be found at supermarkets or bought at NPC shops in sewers.
12) Do NOT create a level system with XP!!! Only weapons, clothers and foods can change character stats. Its my opinion
13) Create some unique weapons that can be only found, not crafted. Bosses can defend them
Thats all If I remember something I will write it here.
Please make a beta-version of a game in TestFlight to play on iPhone! Beta-test should be open for all people. Its my opinion again. Do it as soon as you can! We are waiting! You must understand us! Your game is great! Please write me here what do you think about my ideas, I really want to help.
With best wishes,
Sheo
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  #153  
Old 02-27-2012, 05:20 AM
zombox zombox is offline
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Join Date: Oct 2011
Posts: 93
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Thanks for the suggestions, Sheo.

Quote:
Originally Posted by Sheo View Post
1) When you start a new game, a large random map will be genereted. Every time different map.
Currently, maps are not randomized.


Quote:
2) Map can include special places like library where you can find crafting receptes, supermarkets (a lot of things inside), little shops, ammunition shops, clothing stores. Of course inside these buildings will be a lot of zombies
Maps already have 15 different building types, each with different item/weapons inside.

Quote:
3) All weapon must be breakable.
Although this has been suggested before, I've decided against it. It involves too much micromanagement.

That being said, there are different levels of quality for most weapons and items that affect performance. A "broken hammer" will do less damage than a "special hammer", but a "special hammer" will never degrade into a "broken hammer".

Quote:
4) Items to decorate your home (table, chair, sofa, pictures, bed and other).
Eventually you'll be able to build props like this, yes.

Quote:
5) Guns can have a different types of ammo (fire ammo, freeze ammo, poison ammo, slowly ammo and other).
There are already craftable weapons that modify the type of ammo of the original weapon. For example, crossbow + lighter + duct tape = fire bow, which ignites targets. Crossbow + lighter + gun powder + duct tape = boom bow, which shoots darts which explode on impact.

Quote:
6) Different types of zombies (big, slow zombies dealing great damage; little fast zombies dealing less damage; zombies with gun and more).
There won't be any zombies with guns (Romero zombies before Land of the Dead could not use guns, and that's what my zombies are modeled after), but there are big/small/medium zombies all whom have different speeds and strengths. Also some zombies are wearing armor, and others carry blunt weapons which deal more damage.

Quote:
7) We need to store all our items and weapons, so we need chests (or something to put our stuff inside).
Yes, this will eventually be implemented.

Quote:
8) Large buildings with several floors to explore.
Unfortunately the current engine doesn't support multiple floors on buildings.

Quote:
9) Hunger bar for more realism! When its empty your health will slowly decrease. I think its very important thing. And a lot of different types of food that influence on character stats (fast moving, fast health regeneration or decrease speed movement for a limited time).
This is all already implemented. See this blog post for more info.

Quote:
10) NPC's in sewers must gives quests (kill XX zombies, kill boss, collect and bring XX items) with a reward (special weapons, clothers or just a resources). Quests are really very important part of game! We need to do something in game
Yes, this is already being implemented.

Quote:
11) Personal garden to grow vegetables and fruits that can be eaten. Besides why not to use them to craft potions? Seeds to plant them can be found at supermarkets or bought at NPC shops in sewers.
I've thought about having gardens...it's a good idea. Not sure if they'll make it into the first release, or in a later update.

Quote:
12) Do NOT create a level system with XP!!! Only weapons, clothers and foods can change character stats. Its my opinion
Level system is staying, but it does not affect stats other than total player HP (only weapons and clothing affects the other stats). Instead, level system will affect skills. For example, lock-picking can be learned at higher levels, etc.

Quote:
13) Create some unique weapons that can be only found, not crafted. Bosses can defend them
There are lots of unique weapons that can only be found or purchased You'll have to wait to play the game to see what they are, but currently there are over 700 different weapons and items that can be found or purchased.
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  #154  
Old 03-03-2012, 07:07 AM
zombox zombox is offline
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This week's addition to Zombox: NPCs!



NPCs can work with you, or attack you, depending on how you treat them.

Here's a more in-depth description of all the new NPC features.
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  #155  
Old 03-03-2012, 04:57 PM
knighthalo123 knighthalo123 is offline
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iPhone 4, iOS 5.x
 
Join Date: Feb 2011
Posts: 287
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NICEE, looks great but i think you should have all the npcs in the general area attack you, when you attack one npc :P
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  #156  
Old 03-03-2012, 05:08 PM
Bparker Bparker is offline
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iPod Touch (4th Gen), iOS 6.x
 
Join Date: Aug 2011
Location: Atlantic, IA
Posts: 278
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I like the NPCs. Great work I can't wait for this game to come out
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  #157  
Old 03-03-2012, 05:11 PM
zombox zombox is offline
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Quote:
Originally Posted by knighthalo123 View Post
NICEE, looks great but i think you should have all the npcs in the general area attack you, when you attack one npc :P
Each time you attack an NPC, nearby ones are notified, but their threshold for attacking you as well is a little higher than the one that you're directly attacking.

So basically, if you attack an NPC, nearby ones will tell you to stop, and if you keep doing it, then they're come and attack you too. It's to give you a bit of warning first before you're ambushed
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  #158  
Old 03-03-2012, 10:30 PM
Bparker Bparker is offline
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iPod Touch (4th Gen), iOS 6.x
 
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Location: Atlantic, IA
Posts: 278
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Do NPCs give you anything if they are killed
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  #159  
Old 03-03-2012, 11:06 PM
zombox zombox is offline
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Quote:
Originally Posted by Bparker View Post
Do NPCs give you anything if they are killed
Yes, eventually you'll be able to search their bodies and take their items/weapons.
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  #160  
Old 03-03-2012, 11:34 PM
knighthalo123 knighthalo123 is offline
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iPhone 4, iOS 5.x
 
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Posts: 287
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COOL u know u should add like a mob arena type of thing :P or maybe a plot where u are ambushed by npcs who hate u and u have to do quests to earn their trust
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