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Zombox

10-29-2011, 04:45 AM
#21
Joined: Aug 2010
Location: Pakistan,Karachi.
Posts: 192
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Looks really good...I like the physical destruction,looking forward to it,Could you tell me when it will be released?
10-29-2011, 10:34 AM
#22
holy cow!! I want this game so bad. there are so many impressive aspects of Zombox!

+1 for my 'Games to buy' list.

-Michael Jarvis, co-developer of:
Quest for Kullvaria
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10-29-2011, 12:01 PM
#23
Joined: Aug 2009
Location: Ithaca, NY
Posts: 1,899
Wow, keeps getting better. Any plans for a beta?

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10-29-2011, 01:55 PM
#24
I'm hoping to release a beta version (using the Unity web player, so it can be played in your browser) in the next couple of months.

Then I'm aiming for a spring release of the full game onto the app store.
10-29-2011, 02:04 PM
#25
Joined: Aug 2009
Location: Ithaca, NY
Posts: 1,899
Quote:
Originally Posted by zombox View Post
I'm hoping to release a beta version (using the Unity web player, so it can be played in your browser) in the next couple of months.

Then I'm aiming for a spring release of the full game onto the app store.
Awesome. Quick question about the web player, is there any way to use something like unity remote to control the game?

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10-29-2011, 02:19 PM
#26
Not with the web player as far as I know.....
10-29-2011, 02:36 PM
#27
Joined: Aug 2009
Location: Ithaca, NY
Posts: 1,899
Dang. How are computer controls going to work for the beta? Thanks for answering my questions

Follow me on Twitter: @jumpman475
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10-29-2011, 02:41 PM
#28
The controls are setup to be as natural as possible for all platforms I'm doing a release on.

WASD to move, click mouse on screen to aim, click buttons to interact
10-29-2011, 02:59 PM
#29
Joined: Aug 2009
Location: Ithaca, NY
Posts: 1,899
Quote:
Originally Posted by zombox View Post
The controls are setup to be as natural as possible for all platforms I'm doing a release on.

WASD to move, click mouse on screen to aim, click buttons to interact
That sounds solid. Thanks. Its gonna be a long wait for release.

Follow me on Twitter: @jumpman475
Member of the BETA TESTER ALLIANCE
Need a Writer? I'm your man. Send me a PM.
11-05-2011, 02:51 AM
#30
This week in Zombox development I finished modeling the building interiors:



I also finished getting all interior props ready and prepped for the destruction engine:



I also implemented a day/night system and in-game clock: