#21  
Old 10-29-2011, 05:45 AM
chase123 chase123 is offline
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Looks really good...I like the physical destruction,looking forward to it,Could you tell me when it will be released?
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  #22  
Old 10-29-2011, 11:34 AM
Geta-Ve Geta-Ve is offline
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holy cow!! I want this game so bad. there are so many impressive aspects of Zombox!

+1 for my 'Games to buy' list.
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  #23  
Old 10-29-2011, 01:01 PM
jumpman475 jumpman475 is offline
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Wow, keeps getting better. Any plans for a beta?
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  #24  
Old 10-29-2011, 02:55 PM
zombox zombox is offline
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I'm hoping to release a beta version (using the Unity web player, so it can be played in your browser) in the next couple of months.

Then I'm aiming for a spring release of the full game onto the app store.
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  #25  
Old 10-29-2011, 03:04 PM
jumpman475 jumpman475 is offline
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Quote:
Originally Posted by zombox View Post
I'm hoping to release a beta version (using the Unity web player, so it can be played in your browser) in the next couple of months.

Then I'm aiming for a spring release of the full game onto the app store.
Awesome. Quick question about the web player, is there any way to use something like unity remote to control the game?
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  #26  
Old 10-29-2011, 03:19 PM
zombox zombox is offline
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Not with the web player as far as I know.....
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  #27  
Old 10-29-2011, 03:36 PM
jumpman475 jumpman475 is offline
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Dang. How are computer controls going to work for the beta? Thanks for answering my questions
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  #28  
Old 10-29-2011, 03:41 PM
zombox zombox is offline
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The controls are setup to be as natural as possible for all platforms I'm doing a release on.

WASD to move, click mouse on screen to aim, click buttons to interact
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  #29  
Old 10-29-2011, 03:59 PM
jumpman475 jumpman475 is offline
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Quote:
Originally Posted by zombox View Post
The controls are setup to be as natural as possible for all platforms I'm doing a release on.

WASD to move, click mouse on screen to aim, click buttons to interact
That sounds solid. Thanks. Its gonna be a long wait for release.
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  #30  
Old 11-05-2011, 03:51 AM
zombox zombox is offline
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This week in Zombox development I finished modeling the building interiors:



I also finished getting all interior props ready and prepped for the destruction engine:



I also implemented a day/night system and in-game clock:

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