★ TouchArcade needs your help. Click here to support us on Patreon.

iPhone: Springer - physics platformer

05-01-2009, 08:48 PM
Joined: Feb 2009
Location: New Jersey
Posts: 757
Springer - physics platformer

Well, somehow this has not caught the attention of anyone on TA. Springer is a physics platformer that has 13 reviews with an average 4.5 rating. Its been out since March.

Appstore Link - $.199



Bounce, swing, and sometimes explode on impact! Springer is a physics based game that uses the accelerometer and touch screen to navigate through a dangerous, but fun adventure. Springer is constructed from an industrial strength bolt with elastic springs for arms and a single heavy duty spring for a leg. He bounces his way around by tilting the device either to the left or right. Touch the screen and his arms will spring towards the touch location and grab ledges. The longer you stretch the spring, the more recoil you will have as it launches you high into the air. You will be amazed at the abilities of Springer as he bounces and swings his way through numerous levels of play.

Springer is not alone in this fun filled world. His yellow friend Smiley likes to playfully push him around and may help you along the way. But sometimes he pushes a little too hard and may kill you, so be careful. Stay away from Spikey, the red bouncing dude, because he does not like your mechanical nature and wants to harm you. The world of Springer also has extra lives, trampolines for huge bounces, power ups for surviving those big bounces, and even parachutes to slow his descent.

Although Springer is made from industrial strength poly-carbonate titanium, with re-enforced metal composites, he has limitations on how much tension his springs can handle from a large fall. Springer will let you know if he is falling too fast by screaming out loud. Try to slow Springer down when he does this, otherwise when he hits ground he will instantly explode into pieces.

- Fun and exciting 2D physics based game
- Accelerometer and touch controls
- High bounces with his pogo spring
- Swinging elastic arms capable of grabbing far away objects
- 18 Levels of play
- High score system
- Funny sound effects
- Cool graphics with fast frame rates
- Optimized for iPhone and iPod Touch

Please read the quick instructions on controlling Springer, complete the fun tutorial challenges, and then you'll be all set for taking Springer on an exciting adventure.
05-01-2009, 08:52 PM
Joined: Dec 2008
Posts: 4,176
Looks ok, wonder how the physics are.
Any1 willing to TOFFT?

05-01-2009, 08:54 PM
Joined: Mar 2009
Location: Seattle, WA USA
Posts: 4,761
Originally Posted by anduril_ukr View Post
Only .199?? wow It is interesting how many unique games get overlooked on TA. Lite version.
05-01-2009, 08:59 PM
Joined: Mar 2009
Location: Washington
Posts: 9,125
Heh I love those big yellow messages.

Springer Explodes!
Springer Bounces!
Springer goes Retro!

I'm going to try the lite version first before I buy this one =D

05-01-2009, 09:24 PM
Joined: Mar 2009
Location: USA
Posts: 1,944
Weird... I would think there would be a thread on this. It is somewhat popular and showed up on the Top 100 Chart for a little while.

Anyways, I think I should try the lite version and see what this game is all about.
05-01-2009, 11:09 PM
Joined: Jan 2009
Posts: 2,237
I believe there's a thread on this...

GameCenter/OpenFeint/Plus+/Agon/Gameloft Live/Xbox LIVE/PSN ID: VoodooVyper
05-01-2009, 11:15 PM
Joined: Dec 2008
Posts: 6,509
They REALLY need to work on the backgrounds. I mean, if the physics work, great, but I can stand searing my corneas looking at backgrounds featuring neon green and orange.
05-01-2009, 11:45 PM
Joined: Feb 2009
Location: New Jersey
Posts: 757
Originally Posted by Kamazar View Post
They REALLY need to work on the backgrounds. I mean, if the physics work, great, but I can stand searing my corneas looking at backgrounds featuring neon green and orange.
Personally, I can see how they could appeal to some. It looks somewhat old school, reminds me of classic 2d platformers. But then again, it may seem too old school, not modern or "smooth", if you know what I mean.
05-02-2009, 12:32 PM
Joined: Feb 2009
Location: New Jersey
Posts: 757
What I find interesting is that there is only one enemy -- red spikey dude. The other obstacles would be directly related to smiley or the level design. Combat has become so central in platformers, this may be a refreshing change to the rule - perhaps like Sway (which has no enemies or combat).
05-02-2009, 05:04 PM
Joined: Apr 2009
Location: Sacramento, CA
Posts: 3,154
Wow, gotta admit never even heard of this one. But looks like something that's right up my alley, I'm gonna give the lite a spin. Thanks for the heads up Anduril and great impressions Spiffy. Where would I be without TA?