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My game idea!

05-02-2009, 07:25 AM
#1
Joined: Nov 2008
Location: Australia
Posts: 850
My game idea!

This will be an upcoming game if people think it will be worth making. Basically it is a game where you hold the iPhone in portrait mode, things fall from the top and you have to dodge them. It slowly gets faster, and you get points each second, and maybe can collect stuff for points. There might be power ups that do certain things, maybe invincibility for 5 seconds or whatever. It will be a score based game, trying to compete for the highest score. Then it may get online scores if it is popular. I know it might seem simple, but a lot of great games on the iPhone are. What do you guys think?

Last edited by Sambo110; 05-02-2009 at 07:38 AM.
05-02-2009, 08:06 AM
#2
Joined: Feb 2009
Location: us of a
Posts: 2,824
Sounds like one of Ian Marsh's game ideas.


05-02-2009, 08:15 AM
#3
Joined: Nov 2008
Location: Australia
Posts: 850
I didn't mean to copy it. Does it sound too much like scoops? Cause I think it would play differently from it.
05-02-2009, 08:21 AM
#4
Joined: Apr 2009
Location: In your pants
Posts: 1,624
Quote:
Originally Posted by Seishu View Post
Sounds like one of Ian Marsh's game ideas.
Sounds like Kyper, sorta

10chars
05-02-2009, 08:35 AM
#5
Wow, you're a genius (if you were born 3000 years ago).

Really, this idea is poor. I think all of us can think of a better idea in less than 5 minutes.
05-02-2009, 08:40 AM
#6
Joined: Nov 2008
Location: Australia
Posts: 850
Back to the drawing board then I guess. It is my first game ever (well, proper one), so be nice please.
05-02-2009, 08:48 AM
#7
Joined: Mar 2009
Posts: 603
Quote:
Originally Posted by Sambo110 View Post
Back to the drawing board then I guess. It is my first game ever (well, proper one), so be nice please.
It's not very original but if you make it EXTREMELY polished with tons of power ups/ global high scores and unique graphics, then you could turn this into a great game. I say go for it as there are few games like it in the AppStore. Cube Runner and Kyper don't count because in those games you are moving up and the obstacles are still. Scoops is not even close really.
05-02-2009, 08:52 AM
#8
Joined: Nov 2008
Location: Australia
Posts: 850
Well, if I do make it, I wanted to have it unique in graphical style. I don't know how, but not like other games. I'll see how I go, if I (and you guys) think it is unique enough when it is a bit done, then I will probably finish it and release it.
05-02-2009, 08:53 AM
#9
Joined: Nov 2008
Location: Virginia
Posts: 1,045
If it is your first game, Id suggest making something that you really enjoy. Make a game that you'd buy if you saw it in the store. This'll ensure that you continue working on fine tuning your idea, and won't get bored and throw another pos onto the store hoping to make a quick buck. Create an interface that can range across several games, look at Ian's games, kyper, skyburger, scoops, tilt to move side to side and things scrolling down from the top, turned into three different but totally fun games. Or the MMO's that'll have the same UI but totally different items that give each it's own feel.
05-02-2009, 09:49 AM
#10
Joined: Nov 2008
Location: Virginia
Posts: 1,045
If it is your first game, Id suggest making something that you really enjoy. Make a game that you'd buy if you saw it in the store. This'll ensure that you continue working on fine tuning your idea, and won't get bored and throw another pos onto the store hoping to make a quick buck. Create an interface that can range across several games, look at Ian's games, kyper, skyburger, scoops, tilt to move side to side and things scrolling down from the top, turned into three different but totally fun games. Or the MMO's that'll have the same UI but totally different items that give each it's own feel.