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01-16-2012, 12:25 PM
Joined: Apr 2010
Posts: 809
Quote:
Originally Posted by riggysmalls View Post
Hi all,

First time posting in the Bike Baron thread. I've created my first level and would love some feedback. I tried to make it very fluid and fun where you can only get a the coins if you maintain decent speed. I tried to make it look kind of like a skatepark too

Code:BRXH
Name: Skateparrrl
Difficulty: Medium
Fun: you rate
Goals:
1. Beat level without crashing
2. Collect all coins
3. Beat level in under 29:00

Thank you and feedback please!
Post it here instead

http://forums.toucharcade.com/showthread.php?t=110696

This is for discussing the game, the other is for sharing your levels.
01-16-2012, 12:32 PM
Joined: Jun 2010
Location: India
Posts: 963
Quote:
Originally Posted by qwiboo View Post
By level discovery I meant that we will build interface into the game for you to explore other user levels so you won't need to use the codes anymore and could see and play all 50000+ levels (yes, we have over 50 thousand user generated levels), That will keep you busy for a while and will add ultimate and unlimited replay value to the game I guess we should raise the price to 59.99 after that update considering how much gameplay there will be
How about a better model, 1cent per user level downloaded, if it is technically feasible. I am sure economically it will fetch you more money. That will open a whole new IAP mess in the app store though

On a serious note, you guys considered a console/PC version of bike baron? You can charge a much greater amount for that version. And I am sure there's a market for the genre as well. Not sure if user created content is possible on consoles, but can be managed on PCs for sure.

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Mom Says Get Married!!

Last edited by spidey; 01-16-2012 at 12:45 PM.

01-16-2012, 01:36 PM
Joined: Jun 2010
Location: Oregon
Posts: 376
Quote:
Originally Posted by DigitalB33R View Post
Post it here instead

http://forums.toucharcade.com/showthread.php?t=110696

This is for discussing the game, the other is for sharing your levels.
Sorry about that, mea culpa.

I've reposted in the correct section.

Also, keep the updates coming! I love the new maps! Can we potentially get more obstacles to work with in the level editor? Ice, etc.

Favs: Bike Baron, Dungeon Hunters, 100 Rogues, Zenonias, Super Quick Hook, Tilt to Live, Puzzle Quests, Pocket RPG, Mage Guantlet
Gamecenter: riggysmalls
01-16-2012, 06:23 PM
Quote:
Originally Posted by riggysmalls View Post
Sorry about that, mea culpa.

I've reposted in the correct section.

Also, keep the updates coming! I love the new maps! Can we potentially get more obstacles to work with in the level editor? Ice, etc.
Glad to hear you're enjoying the game

You have ice material in the editor, and you can turn any basic element into ice The same with dynamic material making any element dynamic. Just change the material using the texture button when element selected.

Beyond Gravity developer & creator
Bike Baron developer & co-creator
Aqua Globs developer, artist & creator
01-16-2012, 10:50 PM
Joined: Jun 2010
Location: India
Posts: 963
Quote:
Originally Posted by qwiboo View Post
Glad to hear you're enjoying the game

You have ice material in the editor, and you can turn any basic element into ice The same with dynamic material making any element dynamic. Just change the material using the texture button when element selected.
How about the moose and the sheep. Can we get those in the future? Also a better way to arrange user levels, perhaps alphabetically after sorting them according to difficulty? And some more IAP costumes perhaps?

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Mom Says Get Married!!
01-17-2012, 02:14 AM
Joined: Jun 2010
Location: Oregon
Posts: 376
Quote:
Originally Posted by qwiboo View Post
Glad to hear you're enjoying the game

You have ice material in the editor, and you can turn any basic element into ice The same with dynamic material making any element dynamic. Just change the material using the texture button when element selected.
Oh great! Thanks for the answer, I was really wondering about that. Anything new to use in my creations is always awesome! Moar plox!

Favs: Bike Baron, Dungeon Hunters, 100 Rogues, Zenonias, Super Quick Hook, Tilt to Live, Puzzle Quests, Pocket RPG, Mage Guantlet
Gamecenter: riggysmalls
01-21-2012, 03:32 AM
Joined: Jan 2012
Posts: 7
Quote:
Originally Posted by TurboK View Post
My record is 1:36 (yesterday), and there were no "big" flaws or unintended crashes, maybe there's about 5 secs to shave but I think I'm pretty much done with the track, for now.
I just couldn't resist playing the JB4 level again (and again), now my record is 1:22 That 1:06 mentioned earlier seems, like someone mentioned, "utter madness"

Last edited by TurboK; 01-21-2012 at 03:36 AM.
01-21-2012, 04:21 AM
Joined: Feb 2009
Location: Wales,uk
Posts: 395
Any ETA on the update with icloud syncing?
01-24-2012, 12:35 AM
Joined: Oct 2010
Location: Europe
Posts: 163
Seems like a new update was just released. However, it's not working for me. The app updates until about 60%, then switches to 'waiting' and after a little while begins updating from scratch all over again. If I let it do its thing it'll go thru a couple of cycles of this before prompting an error message ('the app could not be updated at this time' or something similar). Tried restarting the device etc. Any idea what's wrong?
01-24-2012, 01:15 AM
Joined: Mar 2011
Location: Melbourne, Australia
Posts: 795
Yeaahhh, update out. Updating now.....

EDIT: Works fine for me, downloaded, installed, ready to go