![]() |
|
|
Thread Tools | Display Modes |
|
#11
|
||||
|
||||
|
Love the art style as well. I'm a big fan of retro-futuristic designs.
|
|
#12
|
|||
|
|||
|
Quote:
Yes it is a truly universal app, in every sense. We believe its the most rewarding route for people, nothing better than being able to play wherever/however you like. As for release date, we are aiming for this year. Will announce a date/window as we get more confident of a deadline. Thanks for the support everyone
|
|
#13
|
|||
|
|||
|
Quote:
"I would like to know how you came up with the idea to make a game like this and how long the game will be" The first question will take me a long time to answer, but I will get round to it. For now - The game will be bigger than Plunderland, we are aiming for a first content release then updates to prolong the campaign. its designed from the ground up for this. I dont know numbers yet, but it will be up to the player a lot, room for experimentation and choice. Ill show and explain some situations later but for now know - every thing you do on every planet is remembered forever. One example of a pay off from this - pick up a truck with a grabber spaceship and dump it on your favourite racing planet effectively creating a "garage planet" (obviously you wiped out the native species first) Longevity should be there
|
|
#14
|
|||
|
|||
|
Quote:
I loved Plunderland, so if these things are all true (which I think they are) this game will be amazing. More than likely an instabuy for me.
|
|
#15
|
|||
|
|||
|
Hello again guys,
Im currently working on Space battles, so working on AI, physics and controls for the fights that you will be experiencing in space craft at various points in the game. Please keep in mind the graphics on this part are especially under developed, it will be much much nicer in the final game. Thought you might like to see anyway. Feel free to ask questions. |
|
#16
|
|||
|
|||
|
Sounds awesome! So will you be able to travel wherever you want (ie planet to planet) whenever you want? Kinda like in Spore where you can advance your species and then build a space ship to fly around and conquer other planets. And does the AI grow and adapt as you play?
|
|
#17
|
|||
|
|||
|
Quote:
Yeah freedom opens up as you acquire more technology and contacts etc but basically, if you can find a way to go somewhere, you are free to do so. You can get in a spaceship and fly to any other planet or galaxy without any load screens, all seamless and realtime There isnt evolution simulation but its more to do with the factions and groups who have built up and evolved to different states all interacting and your journey through the universe to find your lost people. Also, the game play is a lot more visceral and dynamic - like Plunderland our other iphone game if youve tried it. Last edited by joshsslade; 10-21-2011 at 03:36 PM.. |
|
#18
|
|||
|
|||
|
Quote:
And yes, Plunderland is one of my favorite games to date I really liked the gameplay/controls of Plunderland, so if Prevail feels anything like that then we've got another winner.
|
|
#19
|
|||
|
|||
|
Quote:
|
|
#20
|
|||
|
|||
|
Wow the more I read about this game the better it sounds. Most defiantly the most anticipated game of the year for me.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|