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#101
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Optimizing it for 2D only will take a while due to the way how the scenes are designed and rendered. Hopefully we will see 3D screen on iPhone soon! |
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#102
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#103
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That said, I would give up 3D for 60 fps anytime. The higher framerate makes for an infinitely more playable game. Are you guys using a limiter of some sort or is this hard coded in? The 3DS can deliver actual 3D and I've found that I rarely use it anymore. It was a fun gimmick, but it actually detracts from the experience for me (too much cross talk). |
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#104
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I have not gotten this game (yet) but would if I had not seen all the bad control reviews. The 3D thing just does not interest me at all and kind of put me off. Its a gimmick that is getting old. Have a good game that people can play and dont worry about the 3D.
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#105
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The controls are fine! Really, trust me. I've played a bajillion 2D side scrollers in my time (with real buttons and virtual ones) and I have no idea what is wrong with the people who say game is 'unplayable.' I need to make a video tuturial on how to play this game apparently.
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#106
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#107
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There's a reason everyone has been complaining about the controls. They're not making this up. They are terrible. |
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#108
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I went ahead and picked this up, even with all the complaints about the controls. They said a fix is in the works, plus it's on sale right now as a launch special. Besides, this is exactly the kind of game I want to see on the app market, so I don't mind supporting the cause.
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#109
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I don't find the controls to be terrible at all. I'm sorry that you think they are terrible. You may have heard that a fix has been submitted that will turn this game into a one-button game so you can play it. I hope you enjoy it after the update.
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#110
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Just as a warning, there's only an hours worth of game here. Then you get the dreaded 'to be continued.' So can we please complain about that instead of the controls now? Thanks.
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