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#171
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Quote:
Yes... I know... I've had it since then... I was wondering about content updates. |
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#172
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after reading that it is only 1/2 - 1 hour long, I may pass. Though... it does look fun. And iOS could really use some Castlevania-alikes. Or just Castlevania. Really, Konami (I know your not reading this - it's just for the sake of it). Even Castlevania 1. A straight NES port. Or Bloodlines, X, part IV or Chronicles. Please. The linear, level based affairs. Please. One more time, with feeling - please
Oh well... I tried...
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#173
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The inability to shoot at a 45-degree angle is a deal breaker for me.
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#174
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Well, the game seems to be more of a Castlevania clone than a Contra clone.
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#175
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Executable is iOS4+ hard-linked.
It crashes under iOS313: "dyld: Library not loaded: /System/Library/Frameworks/CoreText.framework/CoreText Reason: image not found". Waiting for the programmers to fix their code. |
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#176
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lmao... good luck
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#177
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Im pretty sure Abraham and his 7 children all had iphone1 ios313.
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#178
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Woaaow, great news today: BigBlueBubble just fixed one of their crashing so-called-iOS3-compatible apps !
Yeah, many many thanks to them. That's really nice. DarkIncursion v1.2.1 now really runs with iOS3: tested and verified. (Too late to also fix their others games ? )
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#179
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Quote:
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#180
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Has anyone actually gotten the iCade to work with this? So far, I was trying to get my 8 Bitty to work with it, but there's no response at all, nor any option for it. Am I missing something? I will try on my regular iCade when I get home.
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