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  #1  
Old 10-26-2011, 05:32 AM
Echoseven Echoseven is offline
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Default Saving Moo - (by Clickgamer)


Low bandwidth Version | Pop Up





iPad Version : http://itunes.apple.com/nz/app/saving-moo-hd/id453238050?mt=8

Last edited by Echoseven; 10-26-2011 at 10:42 PM..
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  #2  
Old 10-26-2011, 06:17 AM
TheFrost TheFrost is offline
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Interesting game, will look into this one
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  #3  
Old 11-01-2011, 08:37 AM
EspadaInc EspadaInc is offline
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Default Contests!

Stay tuned for an official launch contest with lots of prizes!

Here are what they are saying...!

"this game is pure epicosoty!
Seriously, when do you get to play a game about cows bowing up alien
spaceships using chickens, flaming marshmellows or ice???"

"I love this game! Very comical and whimsical. The Super Cow is awesome. Almost as addictive as Angry Birds."

"I love this game - It's incredibly addictive,the first levels are kind of easy, but thats expected, it gets very challenging toward the first day-midnight. Another hot one by chillingo. Very fun, cute, and original game. Really easy to pick up and gorgeous graphics! That baby Cow is adorable!"



Thanks for all the 5-Star reviews!!

Team Espada,

Last edited by EspadaInc; 11-01-2011 at 08:47 AM..
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  #4  
Old 11-01-2011, 08:40 AM
Trysis3 Trysis3 is offline
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clickgamer =/= rovio !!
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  #5  
Old 11-01-2011, 10:15 AM
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New England Gamer New England Gamer is offline
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Quote:
Originally Posted by EspadaInc View Post
Stay tuned for an official launch contest with lots of prizes!

Here are what they are saying...!

"this game is pure epicosoty!
Seriously, when do you get to play a game about cows bowing up alien
spaceships using chickens, flaming marshmellows or ice???"

"I love this game! Very comical and whimsical. The Super Cow is awesome. Almost as addictive as Angry Birds."

"I love this game - It's incredibly addictive,the first levels are kind of easy, but thats expected, it gets very challenging toward the first day-midnight. Another hot one by chillingo. Very fun, cute, and original game. Really easy to pick up and gorgeous graphics! That baby Cow is adorable!"



Thanks for all the 5-Star reviews!!

Team Espada,
Are these actual published reviews or just app store comments? You don't list sources, so that tells me that they are app store comments and we all know how reliable THOSE are....
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  #6  
Old 11-01-2011, 10:20 AM
Penguino1998 Penguino1998 is offline
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Have seen this one on my cousins iPod. It is not fun .
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  #7  
Old 11-01-2011, 01:29 PM
EspadaInc EspadaInc is offline
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http://app-score.com/saving-moo/


Positives

The game has two modes a career and survival mode. Both modes are fun and offer a substantial amount of gameplay and entertainment. The characters and the sound they make are great. The controls easy to learn and use and the animations are just gorgeous. The game is simply amazing.

Negatives

I have no negatives with Saving Moo, itís a perfect game.

Final Verdict

If you like Farmville or similar games but prefer to have a aim then look no further than Saving Moo. The game is just brilliant, you will no be able to put the game down, it has both character charisma which I really like.
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  #8  
Old 11-01-2011, 04:30 PM
arta arta is offline
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Low bandwidth Version | Pop Up
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  #9  
Old 11-06-2011, 07:26 PM
Sbell42 Sbell42 is offline
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Default Game Impressions

[I posted this in the empty HD thread before seeing that people were sharing opinions over here]

My initial impressions of the game were positive, but the more I play it, the more I dislike this game.

My complaint is that by the halfway mark, the game feels way too random. The gun AI seems to occasionally take naps where it doesn't respond to enemies in range and sometimes shoots at empty space (completely missing even stationary targets). The difficulty isn't at all forgiving, so one misfire could mean the difference between winning and losing. Similarly, you can't control where the cows appear when they're added - if you get a loner by itself, that's often enough to force a do-over.

I don't mind difficult games. I enjoy TD type games that give a fair challenge, but there needs to be predictability. I don't mind losing if I went with a bad strategy; I get frustrated though when it feels like I lost simply because I can't depend on my towers to actually do what they're supposed to do.
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