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General publisher questions

05-03-2009, 03:07 PM
#1
Joined: Feb 2009
Location: San Jose, CA
Posts: 546
General publisher questions

I had a few questions about publishers that I was hoping some of you had experience with:

1. For a big name publisher like Chillingo, what value would you expect to get? I assume they advertise, post your game on your site, etc... Do they offer other marketing services? To what extent are they involved with the development process, if at all?

2. Likewise with Chillingo, what cut of the game's profits would I expect to give to the publisher? Is it a flat-rate or "success based" percentage profit? (I understand the cut may differ on a lot of factors, but I'm looking for a ballpark number)

3. Are publishers picky on the games ("we only sponsor AAA titles to protect our name") or are they pretty much willing to offer their services for "smaller" games? Could a small, unknown developer get picked up by a large publisher?

4. Considering all the above, is going with a publisher preferable, in your experience? The main factor for me would be sales w/ publisher vs. sales w/o publisher, for paid games.

Thanks
05-03-2009, 04:26 PM
#2
Joined: Mar 2009
Location: Moldova
Posts: 435
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you can simply ask Chillingo ..

05-03-2009, 05:01 PM
#3
Chillingo sucked your minds.
It means they're doing a good job.
05-03-2009, 05:06 PM
#4
Joined: Mar 2009
Location: Moldova
Posts: 435
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yes, they are
they have a good marketing, and they can really increase sales for a good %.

that's all.
05-13-2009, 02:50 PM
#5
Joined: May 2009
Location: Portland, Oregon
Posts: 10
Quote:
Originally Posted by lazypeon View Post
I had a few questions about publishers that I was hoping some of you had experience with:

1. For a big name publisher like Chillingo, what value would you expect to get? I assume they advertise, post your game on your site, etc... Do they offer other marketing services? To what extent are they involved with the development process, if at all?

2. Likewise with Chillingo, what cut of the game's profits would I expect to give to the publisher? Is it a flat-rate or "success based" percentage profit? (I understand the cut may differ on a lot of factors, but I'm looking for a ballpark number)

3. Are publishers picky on the games ("we only sponsor AAA titles to protect our name") or are they pretty much willing to offer their services for "smaller" games? Could a small, unknown developer get picked up by a large publisher?

4. Considering all the above, is going with a publisher preferable, in your experience? The main factor for me would be sales w/ publisher vs. sales w/o publisher, for paid games.

Thanks
Please post back any info you find, I'm sure others would like to know the answers to this question.

Matt Giger
Super Deadly Studios
05-14-2009, 10:43 PM
#6
This info is protected under NDA and you likely won't get any responses.

You're best bet is to just communicate with Chillingo directly.
05-15-2009, 11:27 AM
#7
Joined: May 2009
Location: Portland, Oregon
Posts: 10
Whoops.

Quote:
Originally Posted by BlazingLizard View Post
This info is protected under NDA and you likely won't get any responses.

You're best bet is to just communicate with Chillingo directly.
That is very obvious, but for some reason I just didn't think of that.

Sorry for my foolishness.

Matt Giger
Super Deadly Studios