Wizardry Labyrinth of Lost Souls - (by ACQUIRE Corp.)
Notice
Thank you very much for playing Acquire's games.
Currently we can not assure that the game "Wizardry: Labyrinth of Lost Souls" would run correctly under iOS8. We are considering possible measures to deal with this issue.
Also, at the moment we can not guarantee that the game would correctly run on iPhone 6 and iPhone 6 Plus devices.
Please be aware that, in case you upgrade your OS or use one of these new hardware devices, it is possible that you would not be able to play the game as usual.
We are currently working to solve these issues, so please wait for further announcements.
Thanks in advance for your patience and support. We beg you pardon for the inconveniences.
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Part of a large scale re-envisioning of the legendary Wizardry RPG series, Labyrinth of Lost Souls brings this classic first-person, grid-based dungeon crawling RPG gameplay to the iPhone for the first time in history.
Wizardry: Labyrinth of Lost Souls is completely free to download, and players initially have the ability to level their characters up to level five and explore the entire first floor of the Dungeon of Trials. The rest of this massive, dungeon-crawling adventure can then be unlocked via in-app purchase for $9.99.
Key Features:
Classic gameplay from the series that inspired all modern RPGs
20 levels spanning 2 massive dungeons, containing over 120 unique monsters to battle
10 playable heroes with 8 classes and 5 races to select from
An immersive plotline full of intrigue and multiple distinct endings to discover
Hand-drawn sprites and character art presented through crisp, high quality graphics
A challenging, classic RPG experience thats not for the faint of heart, combining tough monsters and unforgiving traps into an experience thats true to the roots of the Wizardry series
Character design by famous commercial artist Yuki Hayabusa known for design work on the MMORPG, Red Stone (L&K Logic Korea/GameOn)
Tons of new downloadable content, including expanded dungeon storylines and powerful equipment, planned in future updates
Product Summary:
Genre:First-person Dungeon Crawler/RPG
Platform:iPhone 4, 4S/iPad 1, 2/iPod Touch 4 (Compatible with iOS 4.3+)
Wizardry Labyrinth of Lost Souls - iPhone - Tutorial/IAP - HD Trailer:
Wizardry Labyrinth of Lost Souls - iPhone - HD Gameplay Trailer
im in ur base killin ur d00dz
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,250
Looks great. Will be checking this one out once it's out in the US.
Yay, and the NZ threads have begun!
Senior Member
Joined: Jan 2010
Location: Perth, Western Australia
Posts: 4,353
Here we go
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Senior Member
Joined: Jun 2011
Location: Portsmouth, England
Posts: 601
Free??? Cool.
Is it universal?
3DS Favourites -
IOS favourites - Dead Space, Xcom, Shadowrun.
Multiplayer ID - Magnum0ik (use a zero)
im in ur base killin ur d00dz
Joined: Jul 2009
Location: Houston/Austin, TX
Posts: 13,250
Quote:
Originally Posted by
Magnum0ik
Free??? Cool.
Is it universal?
$9.99 for the full game.
Senior Member
Joined: Nov 2008
Posts: 1,165
Ugh, not for iPad!

this is extremely disappointing
"I have nothing to say, and I'm saying it" - John Cage
Plus+ ID= Maythius
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Senior Member
Joined: Nov 2010
Posts: 912
Gosh ...I was so keen on getting this! But no iPad support for a Ps3 Console port?!
Senior Member
Joined: Jun 2010
Posts: 814
damn it can they just release a paid version other than iap?
was going to buy this game
Senior Member
Joined: Mar 2010
Posts: 1,737
This game is the savior of this Wednesday! (For me, at least)
Yes, it's $10, and yes, it might go on sale sometime, but I don't care. I'll be grabbing this tonight. The only thing I'm a bit concerned about is that I've heard XSeed's localization was a bit questionable for the PS3 version and it's likely that's carried over to the iOS version as well. I just hope it doesn't hinder the gameplay much.
Senior Member
Joined: Nov 2008
Posts: 1,165
Quote:
Originally Posted by
sdmiracle
damn it can they just release a paid version other than iap?
was going to buy this game
What's the big deal? There is nothing wrong with IAP, and if there is a problem I'd like to know what it is.
"I have nothing to say, and I'm saying it" - John Cage
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Game Center: Maythius