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  #1  
Old 11-02-2011, 05:54 AM
Echoseven Echoseven is offline
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Default Chicken Rescue - (by Ayopa Games) - Universal App


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Last edited by Echoseven; 11-03-2011 at 02:09 AM..
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  #2  
Old 11-02-2011, 05:57 AM
LOLavi LOLavi is offline
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hmm... wish there was videos of it, cause looks great imo.
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  #3  
Old 11-02-2011, 06:49 AM
foxmulderino foxmulderino is offline
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no touch controls? ok, this day is with no good releases IMHO
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  #4  
Old 11-02-2011, 07:13 AM
pavarotti2007 pavarotti2007 is offline
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I'd like to see a video.
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  #5  
Old 11-02-2011, 07:57 AM
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New England Gamer New England Gamer is offline
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Had me until - accelerometer. Waiting to see if other control methods.
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  #6  
Old 11-02-2011, 12:46 PM
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tofusoup tofusoup is offline
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Thanks for posting. I'm one of the developers who worked on Chicken Rescue. The game is published by Ayopa Games > http://www.ayopagames.com/

Quote:
New England Gamer Had me until - accelerometer. Waiting to see if other control methods.
The game supports, Gyro, accelerometer, and Virtual stick

Quote:
LOLavi hmm... wish there was videos of it, cause looks great imo.

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Also note the iPhone screenshots are a bit old as we updated the ground texture. You can see in the iPad version.

Last edited by tofusoup; 11-02-2011 at 12:49 PM..
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  #7  
Old 11-02-2011, 02:15 PM
foxmulderino foxmulderino is offline
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Quote:
Originally Posted by tofusoup View Post
Thanks for posting. I'm one of the developers who worked on Chicken Rescue. The game is published by Ayopa Games > http://www.ayopagames.com/



The game supports, Gyro, accelerometer, and Virtual stick



YouTube: video


Also note the iPhone screenshots are a bit old as we updated the ground texture. You can see in the iPad version.
Dev could I see a screenshot of the virtual stick please? After that I will buy this game of course! Thank you in advance
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  #8  
Old 11-02-2011, 02:29 PM
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tofusoup tofusoup is offline
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I just grabbed a screenshot from my iPod. Joystick can be turned on and off in the options menu. It will automatically disable tilt/gyro.

Honestly I would suggest also giving our tilt implementation a try. It's very accurate compared to most marble type games. Accelerometer controls a bit better then our gyro implementation but both works really well.
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Last edited by tofusoup; 11-02-2011 at 02:39 PM..
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  #9  
Old 11-02-2011, 03:22 PM
arta arta is offline
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  #10  
Old 11-02-2011, 07:59 PM
BeRadical BeRadical is offline
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Very cool to see you added several different control styles
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