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Pota-Toss - A new game concept. Thoughts?

11-06-2011, 10:51 PM
Joined: Nov 2011
Posts: 4
Pota-Toss - A new game concept. Thoughts?


We are a couple of designers working on this new game concept that we came up with. We're looking for some opinions, thoughts, comments and feedback; hopefully some help as well.

The game's all about tossing potatoes. Simple gameplay, hopefully addictive, and this awesome idea that we have about GPS-based levels. We'd love to hear your thoughts.

Link to our page, potatoss.com

Last edited by saborstudio; 11-07-2011 at 12:24 PM.
11-07-2011, 11:48 AM
I think that sounds vague.

11-07-2011, 12:25 PM
Joined: Nov 2011
Posts: 4
Sorry, link got taken out: www.potatoss.com
11-07-2011, 01:43 PM
Joined: Sep 2009
Location: Kansas
Posts: 5,338
The art work and levels idea are fantastic. The potato designed characters are cool looking but I didn't understand how they fit into the game. I am guessing that will come via a story?
11-07-2011, 02:58 PM
Joined: Mar 2011
Posts: 463
is this a bit like Worms? Trying to understand the gameplay.

Twitter: @PeterBabiy
Site: www.strappedtoameteor.com
Games: Go Go Giraffe | DEO | Mr. Dreamer
11-07-2011, 03:20 PM
Joined: Nov 2011
Posts: 4
Hi! Thanks for the good comments!
The potatoes will be used as 'weapons' to fire against the other player. We're planning to integrate defense potatoes as well, that you can use to guard your base from attacks.
11-07-2011, 03:21 PM
Joined: Nov 2011
Posts: 4
I'm not that familiar with Worms, but reading through, I guess it is a little similar. The main difference here is that you have to develop a "tossing" skill on your finger. Those finger flicks need to be precise