Originally Posted by Greensheep
That sounds great! I'm sure you guys can make the game look amazing
Can you tell us how similiar it will be to a "Zelda game"? Like dungeons,items, bosses? Or will it mainly just be taking from the playing style of it like the hearts and no xp sorta thing?
I would say game is recognisable as adventure game, rather than RPG. We love RPG's, but adventure game with dynamic world and enemies is something we like to approach with Oceanhorn. Keyword is exploration! There are no "Levels", but vast and non-linear overworld. In this nature, it is very similar to Zelda games.
We are still in that part of the development process where you discover your games potentials so I'm not willing to go into details, but I can promise you that Zelda fans will feel right at home in the world of Oceanhorn, maybe even more so than in any other titles there in Appstore.